San Diego Studio was a rebranding of Red Zone Interactive, acquired by SIE (back then SCE) and merged with 989 Sports in 2001.
Rumors also say Michael Jackson was an alien from another planet.
Well, you can say it's safer for them to sit and see 3rd parties give them their 30%.
But you can...
I think Sony doesn't have to rush the next generation. Instead, they have to double down in the current one due to several reasons:
To rush next gen would mean to delay some 1st party games, so it would be better to avoid it and continue as planned
To continue having the largest current gen...
Skydance Still In Pole Position For Paramount As Two Hash Out Terms; Sony & Apollo Waiting In The Wings
https://deadline.com/2024/04/skydance-paramount-shari-redstone-sony-apollo-1235895060/
Paramount CEO Bob Bakish (apparently he was against the merge with Skydance) could be out as soon as...
San Diego Studio, Guerrilla, Naughty Dog, Media Molecule, Sucker Punch, Insomniac... Sony made many great acquisitions during the 2000s and 2010s.
Sony was always the publisher of Destiny 1 and Destiny 2 in Japan. They had the marketing deal for both games, with and without Activision. Bungie...
In recent times SIE is performing better than ever (or almost) in all their areas, and growing in all of them in existing or new markets, with all -or most- of their KPIs at all time record levels and in a growing trend. So no, they don't have any need of making a huge acquisition.
Specially...
KH4 won't release next year, read what I posted above: big AAA games being released now took 5-9 years to be developed, and Square Enix aren't in the fastest devs range. Releasing it next year would mean 4 years of development, which doesn't sound realistic at all.
Regarding DQ12, I don't...
Sony has initiatives like PlayStation Indies and country specific stuff like China Hero Project or India Hero Project. Or in case of Spain, they have (even if not really made by SIE) PlayStation Talents.
Regarding Sony published games, they made smaller and weird stuff like some Japan Studio...
It won't launch next year.
As of late 2020 they still weren't working on this game, and early 2022 they announced that it was under development. Meaning, its development very likely started in 2021.
Nowadays AAA games take around 5-9 years of development. Meaning, in the most optimistic case...
It was top 1 with preorders in all the Amazon and PSN stores main countries that I did check. And it should be top 1 in top seller in all these countries.
So I assume it is pretty likely that it sold over a million during launch day. Or it not, over the weekend. Pretty likely will sell more...
Square Enix did say they plan to turn some studios into subsidiary companies to allow external investors get part of them / invest (or who knows if to acquire) only specific parts of the company.
Some info about CoD Warzone Mobile for a local radio:
The mobile version uses the same engine that the console and PC version
Any event, season, etc. will be shared across the different platforms
Features crossprogression (friends, battle pass...) with the other platforms
As of now they decided...
The Chinese were the one with the biggest amount of money and the ones who could offer the the biggest benefits outside the money. Regarding all these companies, maybe none of them waanted to sell to Sony and this is why they didn't do it. Sony can't buy them if they don't want to sell.
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