Rumor: Sony leadership feels that Bungie is a failed investment (take with 🧂🧂)

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Gamernyc78

Gamernyc78

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I'm very skeptical about this rumor for several reasons: Sony bought Bungie thinking about their GAAS expertise, future games and the ability to transform Destiny into other media. Destiny 2's revenue performance hardly matters. And to make matters worse, Sony's first GAAS, Helldivers 2, is a success, so it's strange that they think that
Helldivers isn't their first gaas as GT has been gaas and succesful since GT Sport, Secondly Bungie had nothing to do with Helldivers succès (not tht your saying it did). Also based on past rumors, leaks and other things Sony is actually reassessing their strategy.
 
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BLAZE

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Helldivers isn't their first gaas as GT has been gaas and succesful since GT Sport, Secondly Bungie had nothing to do with Helldivers succès (not tht your saying it did). Also based on past rumors, leaks and other things Sony is actually reassessing their strategy.
It was the first GAAS (excluding MLB) after Bungie started helping and all Sony GAAS went through Bungie's evaluation, Helldivers would be no different. In fact, Sony's strategy is being changed, but obviously this movement is influenced by Bungie, TLOU Online is proof of this, it would never be canceled if it weren't for their opinion
 
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Gamernyc78

Gamernyc78

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It was the first GAAS (excluding MLB) after Bungie started helping and all Sony GAAS went through Bungie's evaluation, Helldivers would be no different. In fact, Sony's strategy is being changed, but obviously this movement is influenced by Bungie, TLOU Online is proof of this, it would never be canceled if it weren't for their opinion
And tht to me is a negative which I brought up many times. Tht is a rumor, not a fact btw. Many here believe it was ND decision. My take it was Sony deferring to Bungie and trying to do to much and we all lost out because those dummies are struggling with their ship yet influenced is not getting an mp which we've always gotten.
 
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Muddasar

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It was the first GAAS (excluding MLB) after Bungie started helping and all Sony GAAS went through Bungie's evaluation, Helldivers would be no different. In fact, Sony's strategy is being changed, but obviously this movement is influenced by Bungie, TLOU Online is proof of this, it would never be canceled if it weren't for their opinion

I think people put to much emphasis on this so called Bungie evaluation bullshit.

If anything needs evaluating it is Destiny 2.
 

Wraith Phantom

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He is from Newcastle. Unless you meant Yurps?
You not read the opener.US leadership vs Japan Leadership.Get rid of the yanks. And get rid of the movie people in the PS division.

We are still playing games green lit by Yoshida. He green lit all the current games.Even Stella blade. Hell Divers is Yoshi again.

Herman hulst on fraud watch.He might have to go with Jim, he was in charge during bungee & 12 Gaas game rubbish. He better hope concord, fair games are a hit.

He signed them up early.And arrowhead still not part of the family. Herman's talent ID looking spooky.
 

Loy310

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Why did Sony buy Bungie, they did not buy them for a particular game they bought them for their tech/service. So how is it a bad investment when we got shit like HD2 that damn near plays like a Bungie shooter and is very successful.
I think old Bungie stans are still mad that the og halo creators aint sucking MS ass and is instead going home with Sony every night so they out here spreading fud.
 
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Jim Ryan

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This is obviously fake, Bungie (a subsidiary) cannot dictate meeting schedules to their owner....

The minute I read that, I knew this was all bullshit.
 
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Dabaus

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Barret moved up though to creative director.
Yeah, Sony need to sell these guys to whoever to get some ROI. What a disaster.

"When Sony acquired Bungie, the studio brought with it a number of other incubation projects, including a MOBA-like game codenamed Gummy Bears and a new IP known as Matter. According to sources, Matter was canceled back in 2020, but the team continued working on a similar project with slightly different direction until that too was canceled in late 2022. Gummy Bears, meanwhile, is currently in a holding pattern due to the ongoing company struggles.

Within the company, there is a growing expectation that senior company leadership will leave in droves in the summer of 2026 when the final payouts from Sony's acquisition of the company take effect. With this in mind, there is a strong push to get Marathon out the door before then, and let whoever takes the reins after that (be it Sony or Bungie) worry about how it's sustained."
 
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Yurinka

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The quote "there is a strong push to get Marathon out the door before then (Summer 2026), and let whoever takes the reins after that (be it Sony or Bungie) worry about how it's sustained." is total bullshit, eiher fake or someone who has no fucking idea what they are talking about. First, SIE owns Bungie, period.

Second, there is a 0% of chances that anyone at Sony or Bungie considering that Marathon could be released in Summer 2026 or beyond. At least until a couple years ago they planned to release Marathon in 2024, "before 2025". The rumor of the game getting delayed is very likely, since games get delayed all the time.

Considering AAA dev teams normally leave around year for testing, polishing and tweaks, means they delayed it in the last year of proper development, so changes shouldn't be something huge. Add some extra months, like half a year or a year more. But that's all, I'd bet pretty likely will release H1 2025, maximum H2 2025 if want to add extra polish.

Regarding the quote: "Matter was canceled back in 2020, but the team continued working on a similar project with slightly different direction until that too was canceled in late 2022." I'd say it's also total bullshit because in 2023 they renewed the Matter trademark, which they registered originally 5 years before, in 2018.

On top of that, since acquired in 2022 Bungie until now grew from 900 employees to over 1500-1600, and I highly doubt it's to have them working on Destiny 2, Marathon and a project in early stages that they aren't very sure about it. The lead studio of a game may have around 200 people, let's say 300 to be generous in a game when it's in full production.

They have enough people to have more than 5 big AAA games under full production (not prototypes in early stages). After having fired 100 people a few months ago, the studio won't hire like 400 or 500 people more just to have them sitting doing nothing.


Barret moved up though to creative director.
Just to let people know: in GaaS often there's two different teams.

One to create and develop the base game that gets shipped at launch, and another one for the post launch stuff (normally know as "live-ops" or "live"), in charge of designing and developing post launch features and content, fixes and server monitoring, management, operation and improvents. In addition to gameplay, monetization and retention metrics monitoring and taking actions to rebalance or improve them.

There are often producers, directors, designers, artists or coders dedicated to only one of these two parts. As an example, there can be a "producer" and a "live producer" or "live-ops producer" (role is the same, names change depending on the studio, sometimes a "live producer" is called simply "producer").

Meaning, very likely this change means that they have Marathon release game pretty much complete other than final tweaks, polishing but mostly testing and bugfixing. Meaning, some key guys can move to start another project (let's say Destiny 3) while other people develops the post launch stuff of the game.

If this is the case, I think Marathon would be released maybe around early next year, since some AAA studios stop adding stuff aprox. a year after release to give enough time for QA, final tweaks & bugfixing.
 
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Johnic

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Yeah, Sony need to sell these guys to whoever to get some ROI. What a disaster.

"When Sony acquired Bungie, the studio brought with it a number of other incubation projects, including a MOBA-like game codenamed Gummy Bears and a new IP known as Matter. According to sources, Matter was canceled back in 2020, but the team continued working on a similar project with slightly different direction until that too was canceled in late 2022. Gummy Bears, meanwhile, is currently in a holding pattern due to the ongoing company struggles.

Within the company, there is a growing expectation that senior company leadership will leave in droves in the summer of 2026 when the final payouts from Sony's acquisition of the company take effect. With this in mind, there is a strong push to get Marathon out the door before then, and let whoever takes the reins after that (be it Sony or Bungie) worry about how it's sustained."
Clusterfuck.
 
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