And this type of stuff is exactly why I keep saying Switch 2 is going to get a LOT more 3P AAA support than some want to pretend otherwise. Now yes, some games will still have obvious shortcomings compared to PS5 versions, but the vast majority of the gaming audience either don't care about the...
I think that's the crux of it. We don't know what internal projections for Astro Bot were on the high-end, and even 1.5 million in 6-7 weeks is great for a non-Mario or Sonic 3D platformer in this market.
However, I guess there is always some back-of-head thought we'll have, if the sales...
Yep. Xbox console sales have basically collapsed this gen yet PS5 isn't ahead of PS4 launch-aligned? Where are those Xbox users going then? Most likely, they're switching to PC and only a smaller portion are going to PlayStation.
Which is likely not even enough to make up for the PS-only...
There never was one. You guys made that one up.
PS5 performance trending downward != "PS5 doomed". And in ways it is already trending downward; install base vs. PS4 when launch-aligned, as just one example.
Best estimates for Steam sales have this at under 5K.
It's very possible this game at best does 100K across all platforms in its launch month. For something tied to one of SIE's most prominent (at least in terms of marketing efforts) IP, that's abysmal.
The average peak CCS seems around 4K-5K; Skywalker Saga is an anomaly and pulled in 82K peak CCU, but usually it's a lot smaller.
Thing is, LEGO Horizon is tracking well below the typical peak CCU too for modern LEGO games, so clearly it's just not a very popular entry.
Also, the people saying...
Well we know why that shill is mad about it 🙄
...also this advert would've worked a lot better if it said "This is Xbox" instead of "This is an Xbox". Because if they're trying to signal a device-agnostic future for the brand, why remind people about a physical device every time you try...
The Steam peak was reached 15 minutes ago and it's been dropping since. At this pace the game won't tap out beyond 1K CCU for that platform over the weekend, and that's if they're lucky.
Yes it's on PS5 & Switch as well, but SIE have invited a conversation focused on MAU and CCU because of...
And they'll fail even harder than they did against PlayStation.
Microsoft's problem, like SEGA before them during the 5th-gen, is that they're:
1: Too reactionary, and
2: Too obsessed trying to one-up competitors, vs. building an identity unique to them
Microsoft's gaming division has no...
You don't even remember your own posts?
Right there in plain text. Also, last I checked SBI wasn't involved with Fairgame$. That hasn't been proven, so it's premature to assume such just because of certain characters. That's like seeing Overwatch or Apex Legends for the first time and...
"Buying another mobile company"
Gawddamn don't you already have Mojang and King? You've got more than enough presence in mobile as-is you greedy bastards. Maybe let the market breath instead of sucking the air out of it with all this consolidation. Maybe come up with a successful new IP...
You don't even understand how the streaming model works but you think you can lecture everybody on the gaming industry?
Disney pays outright for shows like Star Wars Rebels, Agatha, Ahsoka, etc. There are no bidders involved. So guess what Disney+ ends up needing? Money, from subscriptions...
Stay salty, friend 🤣
But this is a rare moment where we might be agreement, because I don't think the tease means anything, either.
Of course, we're going to vary wildly in our reasons as to why, but let's enjoy the rare convenience provided here :)
Yeah, a lot of what's in the last paragraph is what I worry about with the subsidiary. A cycle of bad decisions that create a self-fulfilling prophecy and creating a Catch-22 for the brand. I'm already of the mind a shift in the GAAS plans that reduces them significantly could result in them...
I kinda disagree that $200 million shouldn't be approved for any game going forward. However, I think those types of games would be better off as semi-episodic expansion installments. You know, 15-hour or so experiences that feel like whole games unto themselves, but are technically part of a...
Exactly this. More is planned; you don't establish a publishing arm for a one-off. I can see SIE bringing over a lot of their older platformers (Jak & Daxter 1-3, Sly Cooper 1-3, older Rachet & Clank titles etc.) to Switch and I won't be surprised if they open up PS1 emulation for NSO+ the way...
If you told me back in 2006 that PlayStation fans would be unironically using revenues & profits as a way to boast about the brand, I'd of laughed my ass off.
Yet here we are. LITERALLY people cheerleading for revenues & profits, as if that's all that matters to a gamer or hobbyist in the...
It won't hold long-term. Missing persistent market factors and (potentially) impending outside economic factors will soften PS5 Pro sales in the long run. But for the immediate launch phase, I don't think anyone was saying it'd perform badly or launch softer than PS4 Pro. There was no reason...
I'll be very surprised if that lasts. Again, first 3 or so months the sales for Pro should be pretty solid. But once they turn the bend in latter half of FQ4 for the FY, I'm expecting sales to go soft. There just aren't as many persistent factors in favor of keeping Pro sales strong long-term...
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