Unfortunate, especially with how many wacky things we've been shown to be able to do. I might just wait to buy the game and play with a friend down the line. Silver lining means we'll be playing the game with a bunch of patches that address the usual issues almost all releases have.
Although...
Critique of the trailer is... Probably should've included a few scenes that aren't at night/dark/rainy environment for some variety.
I will always laugh at the difference in tone between the first trailer(companion reveals) and all subsequent material.
Game confirmed has no shadows.
But...
The game actually got its first discount in September.
Steam: https://steamdb.info/app/553850/
PlayStation: https://psprices.com/region-us/game/6527881/helldiverstm-2
Ubisoft's reputation is so in the gutter that only its biggest games can push through general apathy from the general gaming community. That's a really hard hole to get out.
And yeah, it's a great game.
Agree with the general sentiment here, not only one of the best soulslike, but it runs like a dream as well and is the type of game that will scale to infinity on future hardware(PC/PS6) for late customers.
This is a studio that used UE4 really well.
Probably lose a lot image quality in motion...
I'm sure the employees don't mind because Netflix probably paid them like other FAANG companies.
I would not be surprised that their 2 year salary was better equal to like 4~ years at their old job.
It was always going to end this way, Netflix cancels so many shows after 1 season. I don't...
Great opening for Jamboree, Amazon tracking in JP is also showcasing the same type of opening growth compared to previous Switch titles in the series. I'm seeing good WoM for the title compared to previous ones, this game is looking like it'll sell well.
For those wondering why Silent Hill 2 is...
It's a bit more PS centric than RE4R's opening by about 10% IIRC, which makes sense considering it's Capcom vs Konami.
The split is not too surprising, these long time Japanese Survival Horror franchises have always been a PS affair.
It also probably means a cut of the sales on top of the usual platform fees.
Pearl Abyss is large enough to self-publish, it makes sense why they rejected the deal.
Nobody willingly reduces revenue per copies unless they feel confident that the publishing agreement will net them more total...
France, at this point in time, is the second Japan.
From some of the numbers weekly numbers we've got for France/Spain it has done better than P3R and other recent titles.
Atlus games just don't sell that much in Europe, but it has done the best out of recent releases.
Probably has to do with...
The issue with NPC AI is that we've seen quite a lot of examples where heavy AI routines are barely noticed by the vast majority of players. Is it actually a worthwhile trade for a city to tank performance for like 5% of players to actually notice and potentially make use of NPCs in a small...
All entertainment mediums are like this.
Music? 99.9% of the most popular and most successful music songs/artists, especially in the west, keep the same old 4/4 time signature.
Books? Most highest selling books/franchises aim for a younger audience and/or are old classics that are featured in...
Lots of casuals don't like friction and that doesn't just apply to good controls or UI.
If you want your big budget SP game to sell a quadrillion copies to please shareholders, it's generally a net positive to have a difficulty floor that's fairly low. It's really that simple. This is why Normal...
Co-op gaming is on the rise for sure, probably most noticeable on Steam with all the indie games and the PC shooter variety but I'm sure it's a trend for all platforms.
COVID had devs across wanting some of that socializing and this is the result.
Denuvo is probably doing the best it has ever had, no games have been cracked for 2024:
2023 was pretty light as well.
Empress being MIA has really slowed things down.
EA/Hazelight is so happy with the current sales trajectory of the game that they've even decided to walked back some of the discounts and focus on higher profit. You don't see that everyday. Usually a publisher does it once to test the waters and instantly goes back to previous lowest historical...
Nope. We'll probably see it at the next TGAs though.
This is the tweet with the 16M milestone back in March:
Clearly a tease referring to a new game announcement.
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