Just a point here… it is not lower resolution… it is the same as PS5… 1270p@30fps or 847p@60fps.I think Alan Wake 2 is running ray tracing on the pro and hence the lower base resolution. But how do they distinguish between real pixel and AI generated pixel and how did they count that? As far as I know AI upscalers are adding pixels ( guessing based on training data) to the image though not rasterized by GPU.
Probably the developer choose to enable RT instead to up resolution… and change the FSR2 to PSSR.
Plus the frame rate should be better… on PS5 any mode doesn’t reaches the target.
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