I understand a PC release date, but it would have been better if they just released a port and a remastered for $30.
What people really want are: Resistance, Killzone, Bloodborne, Infamous remakes.
Seems to be a PC-exclusive problem. Until Dawn is at least number 5 in the PSN store for the best-selling games. It's currently ahead of Warhammer, for a price of €70, even though the PS4 version, which most people probably have, also runs on PS5. I also think the remake is superfluous for the price, but I'm a PS5 player and get every Sony game day 1 anyway. Some PC gamers who always claimed Sony could make a lot of extra money if they released day 1 on PC have looked pretty stupid in the last few weeks.
Incidentally, I don't think that remakes of Infamous, Resistance or even Killzone sell significantly better on PC or that people want them. The Crysis Remaster Collection didn't play a big role in sales, so how can series like Resistance or Killzone, which weren't that successful on PlayStation and weren't continued for that reason, achieve? When the last Resistance came out, many of those who are the target group today weren't even born yet, and the last Killzone is almost 11 years old. 11 years ago there was no Fortnite, Apex Legends or Warzone. At least now I don't really need an Infamous remake or a remaster collection. The problem is and remains that dozens of games are released every month. The Until Dawn remake can now compete with the Silent Hill 2 remake, there is also various new content for F2P games, a new extensive Atlus JRPG and the new Dragon Age is already in the starting blocks. Oh yes, then there is the HZD remaster, which nobody wanted, but is currently in 5th place for pre-orders.
In my opinion, console and PC players are simply different. PC players are used to getting a lot of things for free as a patch, Playstation players are happy to pay for games they liked to play them in the best possible quality. Nintendo players also buy ports, remasters or remakes at full price if they have to. I also believe that if Until Dawn had only been released for PS5, it would only have been released as a remaster. Since a PC port is a certain amount of work anyway and Until Dawn 2 will probably run on UE5, it was commissioned as a remake. That's probably why there will also be a Bloodborne remake instead of a simple remaster. The remake could then also be created together with From, but that's another story.
As I've been saying for weeks, the Lego Horizon game will probably decide whether and how Sony changes its PC strategy. If it gets little attention there, but sells well on Switch and Playstation, it's pretty pointless to sell major titles there on day 1 or to port titles at all. Spider-Man 2 will definitely be ported next year at the latest, but I have no idea what the plans will be. Sony is the only one with the annual sales and can better track whether PC or PS players switch systems with the PSN account requirement. If this tracking can now also be deactivated on the PC thanks to mods, in the end the only thing left is probably a separate launcher/store on the PC, and that means even fewer PC players will buy the ports and day 1 games, so Sony might as well just give up. I would voluntarily pay €10 more for every Sony title if they completely bury their PC "strategy". I have no problem with ports for other consoles, as they buy games (except for Xbox).