Capcom FY25 First Half Unit Sales By Hardware: PC 54% / PS+Switch+Xbox 46%

Evilnemesis8

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No revenue makes this meaningless. They also sold fewer units this year than last across the board, so PC got a larger piece of a smaller pie.

Make your bed with PC dogs and you'll have to lie in it, Capcom.

That's normal, they don't have any big releases in this FY so far.
Last year they had SF6 at this point(and good legs from RE4R outside of the first quarter).

Capcom still plans to sell the most software in a FY ever continuing their record run. Basically that means they're confident Monster Hunter Wilds will sell a gazillion copies to make up for the leaner software release this Fiscal Year.

I think this year had less sales from big releases… Dragon Dogma 2 sold well in the previous quarter but this one it probably sold way less than what they had last year for the same quarter (SFVI released in June).

RE4R(outside of First quarter which was FY 2022) and SF6 both sold about 3.XM copies last FY.
Coupled that with the 1M+ of that Megaman collection thingy it means they expect Monster Hunter Wilds to hit something like 8-10M copies sold before March 31st to "make up" for less big releases.
 

Johnic

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Ahh, astroturfing. A "new" account coming out of the woodwork to post something like this. Except, we're missing one little detail.

Capcom has previously stated that the vast majority of their legacy titles sell on PC. makes sense, since people won't be using their PS3s/360s any more.

Now, let's see the actual splits by game. This is PC skewed because a lot of games sold aren't available on current gen consoles and certainly not bundled for a few bucks.
 
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DarkLordOtaku

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I've been pretty happy with their PC releases. I hope these sales figures will reinforce their decision to make their games available day 1 on PC. Hopefully, they'll also clean up the optimization a bit as well.
 

Gods&Monsters

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Completely meaningless stat when we know Capcom has multiple megabundles for $1 and name-your-price on PC where each key is counted as a "sale". They are on rotation every month on indie humble, fanatical and keysites etc. I must have 10 codes of each with all the giveaways.

I'm not surprised the PCMR are showing their low-IQ by bragging about these fake numbers. Like the xbots and their MAUs, player numbers, toilet flushes and Craig cameos 🤡
 

RE4-City

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Can we just say how amazing it has been just how well Capcom turn things around from 10 years ago?
Capcom was literally looking for another company to buy them out in 2014:

and then again in 2017:

and here we are and Capcom has just been breaking record after record.
Unlike Microsoft and Sony they are not shutting down studios left and right and in fact the last time they did was on September 21st, 2018 when they shut down Capcom Vancouver. Crazy just how efficient Capcom has been ever since they brought out the RE Engine with Resident Evil 7 in January 2017.

It's crazy how a decade ago Capcom and Nintendo were both struggling and yet these two are one of the few gaming companies not laying off employees like crazy.
Imagine going back to 2014 when Nintendo was in the middle of the Wii U era and their lowest lows and telling them that their next system was about to overtake the PS2 in sales. Imagine telling people in 2014 that Mario Kart 8 would sell over 60 million on their next system.
Imagine telling people in 2014 that a Resident Evil 4 remake was 9 years away and would rate almost as high as the original on Metacritic, remember this was only 2 years after Resident Evil 6.

there were reports of Capcom only having 152 Million in the bank about a decade ago meaning they probably couldn't even fund a Concord which is rumored to have been at 200 million to make:
https://gamefaqs.gamespot.com/boards/691087-playstation-4/67216152?page=4

Now look at these two juggernauts just doing their own thing while so many other studios are in some hard financial places.
Completely meaningless stat when we know Capcom has multiple megabundles for $1 and name-your-price on PC where each key is counted as a "sale". They are on rotation every month on indie humble, fanatical and keysites etc. I must have 10 codes of each with all the giveaways.

I'm not surprised the PCMR are showing their low-IQ by bragging about these fake numbers. Like the xbots and their MAUs, player numbers, toilet flushes and Craig cameos 🤡
Bruh, you don't see how many times Capcom games go on sale on Consoles? Even with those sales on PC, Capcom's revenue and profit wouldn't be increasing so much year over year if PC players were just buying their games at $1.


 

Gods&Monsters

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EA is 71% consoles with REVENUE instead of this grey sites key generator for Capcom. I have a script that can generate "sales" for Capcom every second if they want. Hit me up ✌️

Electronic Arts Q2 FY25 Results: Net bookings $2.079 billion (+14%, record for a Q2), platform split; 71% Consoles, 16% PC & Other, 13% Mobile
 

RE4-City

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EA is 71% consoles with REVENUE instead of this grey sites key generator for Capcom. I have a script that can generate "sales" for Capcom every second if they want. Hit me up ✌️

Electronic Arts Q2 FY25 Results: Net bookings $2.079 billion (+14%, record for a Q2), platform split; 71% Consoles, 16% PC & Other, 13% Mobile
The word "PC" triggers too many people here.
The point is that Capcom has performing outstandingly is an industry full of layoffs and studio closure's like Sony and EA:
 

Systemshock2023

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EA... FIFA is the bloodstream of console gaming what else was to be expexcted. Specially in Europe where FIFA is console gaming.
 

klomzi

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EA sports titles are huge (like the recent College Football game).
Many of those games are not on PC (like the recent College Football game).

Hard to make money from PC when they are not releasing their huge spors games on PC.
 

Boswollox

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EA is 71% consoles with REVENUE instead of this grey sites key generator for Capcom. I have a script that can generate "sales" for Capcom every second if they want. Hit me up ✌️

Electronic Arts Q2 FY25 Results: Net bookings $2.079 billion (+14%, record for a Q2), platform split; 71% Consoles, 16% PC & Other, 13% Mobile
ITT revenue confuses people
 

Johnic

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Oh and let's see that actual revenue from those sales. last year Steam had a revenue of 9 billion, compared to 30 on PS alone.

So much astroturfers around, cosplaying as PC players. Used to be that fanboys talked about games, not bring up out of context data.
 
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Yurinka

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EA is 71% consoles with REVENUE instead of this grey sites key generator for Capcom.
EA is one of the few exceptional top console revenue makers, like Activision Blizzard, Take 2 or Epic. In PC or mobile aren't that big, they haven't bought a King or something like that.

I have a script that can generate "sales" for Capcom every second if they want. Hit me up ✌️
Nah, you don't generate any sales with a script. You only generate sales by properly buying a game in a legit store.

Oh and let's see that actual revenue from those sales. last year Steam had a revenue of 9 billion, compared to 30 on PS alone.
This is wrong.

In the most recent fiscal year, PS's software generated 2,220,193 milion yen, if we remove from there the 105,358 million yen made by Sony first party games outside PS, we get 2,114,835 million yen ($13.8B USD). If we add there the 545,537 million yen from the game subs then we have 2,660,372 million yen ($17.35B).

image.png


Yearly PC game revenue (PC is not only Steam) is instead around $40B/year. Newzoo and IDC (different time periods and they include different things, but the point is to highlight that PC game revenue makes around $40B/year):

Global-games-market-revenues-in-2024-by-segment.png.webp

3671f965e811773b3a3125dd9bd02c58-4.png
 
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akira__

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EA is 71% consoles with REVENUE instead of this grey sites key generator for Capcom. I have a script that can generate "sales" for Capcom every second if they want. Hit me up ✌️

Electronic Arts Q2 FY25 Results: Net bookings $2.079 billion (+14%, record for a Q2), platform split; 71% Consoles, 16% PC & Other, 13% Mobile

Somehow everyone missed your post.
The word "PC" triggers too many people here.

Because they fell for troll post, look at EA revenue. Xbox tried using the PC as platform and failed.

Your argument is that if one would say 1 + 1 = 3. And then complain when others try to correct you. Anyhows you already knew this.
 

RE4-City

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Oh and let's see that actual revenue from those sales. last year Steam had a revenue of 9 billion, compared to 30 on PS alone.

So much astroturfers around, cosplaying as PC players. Used to be that fanboys talked about games, not bring up out of context data.
Bruh, that 30 billion in revenue a year SIE makes includes the PS5 system sales and accessories like portal, psvr, dualsense edge and all other controllers.

Also steam doesn't charge for online or have an equivalent like ps plus or charge for cloud saves.

Also the fact that they make 9 billion with just games and the steam deck and no physical media is impressive for a private company.
 

Shadow2027

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Alot of those sales probably people picking up games in the ultra bargain bin. Even i grab those $1-$5 games when they are there
 

RE4-City

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Somehow everyone missed your post.


Because they fell for troll post, look at EA revenue. Xbox tried using the PC as platform and failed.

Your argument is that if one would say 1 + 1 = 3. And then complain when others try to correct you. Anyhows you already knew this.
My argument is that Capcom found success on PC and unlike Microsoft and Sony isn't laying off people like crazy and shutting down studio after studio. The last time capcom shut down a studio was on September 21st, 2018.

Since then sony has shut down
manchester Studio
Pixelopus
London Studio
Firewalk studios
And Neon Koi

Capcom was able to get their games to sell on PC and multiple different systems and that is why they are one of the few companoes not laying off people right and left in 2024.

Heck EA literally laid off a bunch of people earlier this year


I imagine EA would do anything to have College football release on pc
 
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rofif

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24 Jun 2022
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The PC gaming sector has boomed significantly in recent years. Even I'm considering canceling my PS5 Pro order and building a PC instead, as I just haven't felt well-treated as a PlayStation player lately. I genuinely lack confidence in PlayStation's future. If the PS6 doesn't succeed, PlayStation players will bear the brunt of Sony's fallout. In contrast to Microsoft, Sony won't have the billions in reserve to bail itself out.
it's not a popularity contest.
I play on platform I prefer.
On pc I feel like being ripped off by nvidia, microsoft and bad ports which always have that issue or another.
BUt all in all the games are identical everywhere. Look and run very similar. It's just a matter of preference.
I feel less distracted by interwebs and more focused on game when I am on ps5 + I like screenshots and controller got a button for that!
 
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AllBizness

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It should be nice to have the revenue split to have a better picture.

Because 94.6% of sales are catalog sales (old) while only 5.4% of sales are new games released in the quarter.
This. They wont have these results every quarter. When Monster Hunter comes out in a few months that will lean heavily on consoles as do all new AAA releases.
 

akira__

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My argument is that Capcom found success on PC and unlike Microsoft and Sony isn't laying off people like crazy and shutting down studio after studio.

We don't know the revenue, strategy, nor sustainability on pc. But okay you do you i guess.

Playstation has always been deliver or get out. That is part of their identity from the beginning, and it brought us Mark Cerny.

Only one company is laying of crazy, currently the count in the last few years 4 or 5, with more on the way.