According to CESA the global gaming market generated in 2023 a total of 29.5 Trillion yen / $201.44B
As comparision, 2019 had a total of 15.7T yen, split by platform as:
https://www.cesa.or.jp/assets/pdf/action/tgs2024-press0926.pdf
- By platform type:
- Mobile: 17.4 Trillion yen / $118.81B (59%) -> 104.70% up vs 2019
- PC: 6.4 T yen / $43.69B (22%) -> 148.15% up vs 2019
- Console: 5.7 T yen / $38.91B (19%) -> 162.86% up vs 2019
- By region:
- East Asia: 12.5T yen / $85.34B, (42%, being Japan around 6.4%)
- North America: 8.2T yen / $55.99B, (28%)
- Europe: 5.3T yen / $36.18B, (18%)
- Others: 3.5T yen / $23.90B, (12%)
As comparision, 2019 had a total of 15.7T yen, split by platform as:
- Mobile: 8.5T yen / $58.04B (54%)
- PC: 2.7T yen / $18.43B (24%)
- Console: 3.5T yen / $23.90B (22%)
https://www.cesa.or.jp/assets/pdf/action/tgs2024-press0926.pdf
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