Video says that for every feature that is in the video. And blog post gives same * at the very end as footnote but doesn’t specify which one it encompasses or applies too. On the other hand, cnet article is written including an interview with Cerny at its basis and it seems to point PSSR different to other features requiring a patch in saying it is for the entire library. The article also must’ve gone through have been proofread and got Sony’s okay.It is actually CNET vs Sony....
Sony's own video clearly says PSSR is available to games that got patched only.
URL, please? I can't find the related URL. Maybe its on Twich, Youtube or Twitter?There is QA with CNET in 10 minutes.
Sony didn't say that the top 100 PS4 games would be improved.Remember when Sony said that the top 100 PS4 games would be improved on PS5 and some people interpreted that as "only 100 games will be backward compatible on PS5"? It could be the same with PSSR
An AI-assisted upscaling mode, called PlayStation Spectral Super Resolution, works across the whole game library but requires games to update via a patch (I thought PSSR games didn't need a patch at first, but they do), adding in details to upscale to 4K.
now, we are talking.CNET have updated the article.
Games will need to be patched to support PSSR.
CNET have updated the article.
Games will need to be patched to support PSSR.
I wonder how it would improve GT7 on PSVR2?Their live Q&A is live in Twitter, Youtube, Tik Tok, Instagram:
Seems that GT7 has two Pro modes: one for 8K upscale (no RT during gameplay) and the other one with 4K 60fps with RT during gameplay.
I believe after the QA live streaming he fixed the article... good.CNET have updated the article.
Games will need to be patched to support PSSR.
GT7 today is rendered at lower resolution on PS5 for PSVR2, no?I wonder how it would improve GT7 on PSVR2?
Seems that Cerny said CNET that the PSSR implementation for PSVR2 is still WIP, but the idea is that it will be available somewhere in the future for devs to implement it.I wonder how it would improve GT7 on PSVR2?
Lack of dedicated hardware? Not enough performance capacity?Can't the current ps5 use this upscaling technique