Death Stranding IP will now be owned by Kojima Productions

Shmunter

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22 Jul 2022
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I didn't say it wasn't a draw for you. That's what I'm trying to explain to you and I know it's difficult, but you're not representative of the gaming market.

I don't play GaaS games at all. That's also not representative of the gaming market. Somehow, I'm able to shelve my ego and understand that, but you're unable.

Xbox sales are collapsing because they haven't released ANY major games in years, exclusive or otherwise. There's not a single game that they've released on PC that had they not, they'd be in significantly better shape today. Combined with not being the system of choice in all of Europe and Asia is crippling. But they're still FAIRLY competitive in the United States despite not having a single exclusive.
What’s difficult, is for you to wrap your head around the immediate vs long term.

Such shallow thinking is what traps you in believing the headlines without an ounce of critical thinking.
 

mibu no ookami

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What’s difficult, is for you to wrap your head around the immediate vs long term.

Such shallow thinking is what traps you in believing the headlines without an ounce of critical thinking.

Your argument that there is going to be a plunge in MAU in the future is a convenient one, because you can keep pushing it off to a distant date.

If your argument was at all credible we would be seeing some signs of it by now. Nearly every major Sony game is on PC now at least 75% of the top games.

You're not even willing to concede that you could be wrong here and that you're not representative of the market.

The best selling Sony PS4 game 20 million units. The PS4 sold 117 million units. The reality is there are a group of fans who enjoy playing Sony 1st party games but their number in totality is probably around 30-35 million players and the percent of these players who actively want to play on PC is small. Even if it were 10 percent 3-3.5 million players that's not enough to tank MAUs.
 

RE4-City

4 Resident Evil
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28 Jun 2022
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All this damn arguing on what is the day before Death Stranding's 5 year anniversary (11/08).
Kojima has played Sony like a damn fiddle
To be fair if he didn't what would of been PS4's big Holiday game that year? Concrete Genie? Medievil Remake?
 

Gods&Monsters

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Everyone is playing in their faces this generation. A sight to behold how they went from almost being untouchable at the start of this generation to becoming the industry laughing stock and punching bag / ATM card whenever they need a quick fix.
Both Square CEO and Kojima prefer posing with Phil and promote Xbox instead of being anywhere near Sony. They are like a pariah in the industry.
 

Shmunter

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Your argument that there is going to be a plunge in MAU in the future is a convenient one, because you can keep pushing it off to a distant date.

If your argument was at all credible we would be seeing some signs of it by now. Nearly every major Sony game is on PC now at least 75% of the top games.

You're not even willing to concede that you could be wrong here and that you're not representative of the market.

The best selling Sony PS4 game 20 million units. The PS4 sold 117 million units. The reality is there are a group of fans who enjoy playing Sony 1st party games but their number in totality is probably around 30-35 million players and the percent of these players who actively want to play on PC is small. Even if it were 10 percent 3-3.5 million players that's not enough to tank MAUs.
Again, shallow thinking. Those 20 million unit sales vs install base ratio are the headline makers, the titles that generate the fanfare and media attention, that support the brand as a key pillar. The 20 million customers are the ones that advocate a ps to their friends and family creating a user base beyond the individual.

Its like you’re a bitter fan of a failed brand, no idea, and misery loves company.
 

arvfab

Slayer of Colossi
23 Jun 2022
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You're not even willing to concede that you could be wrong here
Are you?

MAU has been stagnant (or 'stable', if you want to add your typical balllicking positive spin to it) for a while, yet they are

- pushing for PC to have forced PSN accounts
- have declared in the past how many PS5 are new to the ecosystem

seems to me like they expect or have been expecting for MAU to grow.

It's also a pretty insignificant value, as MAU != PS+ subscribers. Could as well count how many times Kratos banged Aphrodite in GoW3. At least you would know what a perv @Gediminas is with the last one.
 
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mibu no ookami

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Again, shallow thinking. Those 20 million unit sales vs install base ratio are the headline makers, the titles that generate the fanfare and media attention, that support the brand as a key pillar. The 20 million customers are the ones that advocate a ps to their friends and family creating a user base beyond the individual.

Its like you’re a bitter fan of a failed brand, no idea, and misery loves company.

Clearly, you misread.

I didn't even say 20 million customers. It's probably closer to 30-35 million customers. But not everyone cares whether these games get ported else where.

You're in the at best 10% of fanboys who actually care. That's at best 3-3.5 million customers.
 
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Airbus

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Cool and if multiple people felt the way you did, there would be a drop off in MAU.

Explain to me why there isn't.
Because its never a sudden shift but rather slow transition..

Remember when xbox were untouchable during 360..the power shift to playstation didnt happened immediatly but rather gradual progress of users migrating to other platform...
 

Shmunter

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Clearly, you misread.

I didn't even say 20 million customers. It's probably closer to 30-35 million customers. But not everyone cares whether these games get ported else where.

You're in the at best 10% of fanboys who actually care. That's at best 3-3.5 million customers.
Fanboys are the Advocates. Lose those, lose the advocates, lose the friends, family and the overall mass appeal. Again, missing the point of brand and platform.
 
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Neversummer

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Goldman Sachs will definitely be asking questions again at the next investor shareholders meeting about porting games to other platforms instead of bringing consumers to PS5.
With all the fiasco & the notable decrease sales on PS PC port & notably Concord entire implosion & it being worth 300+ million including a acquisition from Herman who rumored thought was the next Star Wars yeah if I was Sachs I would push heavy against the PC port & current leadership & this time getting a real answer from Herman instead of him dodging the question. Oh and PS5 tracking behind PS4 & the lack of PS5 exclusive catalog that will help & carry PS6 & Switch 2 being more of a competitor w more 3rd party support day 1 Nintendo can no longer be ignored unless PS wants to continue boiling in a pot like a frog. 50% of PS playerbase still on PS4 going its 5th year of PS5 & the lack & failure of PSVR2 that has been ignored w games from 1st party. I can keep going. The acquisition of Bungie & why marathon is still on Xbox instead of PS to further push & grab Xbox gamers to migrate to PS. Oh & o almost forgot but the PS PC launcher how exactly will that launcher succeed if your games weather it’s singleplayer pc port, day one experimental or multilayer games a PS PC launcher w no form of exclusivity is dead against Steam & they already have data from Epic that cannot take market share because it lack 3rd party support & exclusive that would drive players to play on epic then Steam. No matter how you push it weather it’s hardware/console, subscription/cloud or storefronts you need exclusive to drive people to invest both money & time to build a platform up
 

Muddasar

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Yeah it's funny.

It isn't even the first time they sold their IP to a dev studio. They did it with Heavy Rain, Beyond Two Souls and Detroit Become Human.

But now it's a huge issue and a big Kojima/MS conspiracy, lol.

Sony still owns Beyond and Detroit.

They sold Heavy Rain.

Though I wouldn’t be surprised if they did sell them too.

Reality is without the original teams no one will make sequels to these games.

Death Stranding is useless without Kojima.

That’s the problem with creating and owning these types of IPs. Sony should focus on IPs which can be moved to other developers in future.
 
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Vertigo

Did you show the Darkness what Light can do?
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So what if the IP is useless (not true anyway) without Kojima? Then again, that’s a silly statement to begin with… especially considering a remake of mgs3 is one of the biggest releases of the next year.

Sony not buying Kojima Productions (and Konami to make Hideo a boss) was the mistake. Even if Kojima retires from a director position or the industry. You want the studio his genius and accomplishments helped foster and create and the next generation of talent.

The IPs…. Sounding like an Xbox exec 🤣
 
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Muddasar

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So what if the IP is useless without Kojima? Then again, that’s a silly statement to begin with… especially considering a remake of mgs3 is one of the biggest releases of the next year.

Sony not buying Kojima Productions (and Konami to make Hideo a boss) was the mistake. Even if Kojima retires from a director position or the industry. You want the studio his genius and accomplishments helped foster and create and the next generation of talent.

The IPs…. Sounding like an Xbox exec 🤣

So Sony should have kept the IP for at least a remake? With all those actors returning?

You make it sound like Kojima Productions was up for sale.

Even if they were, what guarantee do you have that the talent remains if Sony bought them.
 

Vertigo

Did you show the Darkness what Light can do?
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So Sony should have kept the IP for at least a remake? With all those actors returning?

You make it sound like Kojima Productions was up for sale.

Even if they were, what guarantee do you have that the talent remains if Sony bought them.

I don’t mind that Sony sold it to Kojima. It’s actually nice to see that happen in a way.

But It is silly to give up owning a successful new IP with a ton of star power for the cross media approach Sony seems to be building their future on.

Death Stranding should’ve been the opening for a stronger partnership with Kojima. And that next game with PlayStation may get a similar deal.

Should’ve just bought Kojima productions…
 

arvfab

Slayer of Colossi
23 Jun 2022
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Should’ve just bought Kojima productions…

Why? When you buy a studio you want:

- The IPs (which Sony had, but now no more)
- The tech (which PlayStation provided)
- The talent, which in case of KojiPro is 80% Kojima, who is on the verge of retirement (Physint might very likely be his swan song)

For the remaining KojiPro team members, Sony might have very well waited to see how it turns out once Kojima retires.