Digital Foundry: Last year was a disaster for PC gaming: Here's How Things Need to Change (PC trails PS5 in performance and optimization)

Bodycount611

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Was a pretty rough year for the Mustard *ahem* I mean master race last year, with a slew of disastrous and broken PC ports.

Alex goes over a bevy of issues from broken ports, stuttering issues which have plagued and decimated all Unreal Engine games on PC, and a lack of general interest from developers.

Sad to see that PC gamers had to suffer through this. Do developers just not care about PC?
 

Satoru

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20 Jun 2022
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It’ll be really funny to see his mental state as the dedicated PS5 games start coming out in numbers this year. PC can’t be optimized like PS5 due to architectural choices Cerny made in the PS5. The PC Hamster Race just has to hold the L forevermore.

Don't forget people saying Returnal would be EZPZ to port to PC and then it requires 32GB ram to run on recommended specs.
 

KnittedKnight

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13 Jul 2022
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He prob enjoys the top comment suggestion.

When there is no alpha overseer you get those results.
 

ChorizoPicozo

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imagine being a "PC Master Race" enthusiast and crying over how games cannot run well on a 2000 USD PC.