There you go again with this "simple shaders" BS... You have no idea what you're talking about ffsBecause they either use simple shader or a small number of shaders lol
Simple shaders are very light to CPU while complex shaders are not… and there are games with 2-8k shaders and others with 200k.
So there are games that compile shaders in few minutes, others will take over a hour…
And no... no game is going to take over one hour to compile shaders on any modern CPU. They're not compiling every permutation that can possibly exist upfront..... they log which PSOs/shaders are used for which materials... and they compile the ones that are used by the game...
Please... list some games that use complex shaders according to you Ethomaz... I'm dying to hear about which games you list.