watched one review, 4090 manage to do 30fps without DLSS, but when it was used, it was 60-90 fps. so DLSS helps a lot.If CPU being the bottleneck is why the performance is bad and why we're seeing 4090 with DLSS still not helping with the game's performance then I am not sure how the PS5 pro will fare. Capcom gotta figure something out post launch.
DLSS is a godsend at times.watched one review, 4090 manage to do 30fps without DLSS, but when it was used, it was 60-90 fps. so DLSS helps a lot.
Big downgrade on most graphics settings for the series S version.What is it in comparison to PS5?
Got it, thnks.Big downgrade on most graphics settings for the series S version.
No ray tracing.
The S version seems to be in Low quality.
how is it not going smooth? just because one game has dog shit engine and gogshit optimization, doesn't mean something isn't going.The push for 60fps that is not going smooth.
Even on way better CPUs on PC games are having issues to reach 60fps.
And people still believes 60fps will be the norm on consoles in the future
The moment they start to push graphics to next generation… 60fps become unstable.
UE5 is a clear example of that.
Ain't no way. LMAO. The Series S is the gift that keeps on giving.
?how is it not going smooth? just because one game has dog shit engine and gogshit optimization, doesn't mean something isn't going.
?
One game? There are others examples.
Dog shit engine? It uses the acclaimed RE Engine.