Update Interview:
Update: SHADOW OF THE ERDTREE RELEASES JUNE 21, 2024
Physical retail versions of 'ELDEN RING: Shadow of The Erdtree' will only be available for PS5 and Xbox Series X/S (base game on disc + digital expansion)
Update:
Elden Ring Shadow of the Erdtree Details: More Dense Seamless Map, Largest Expansion Ever
EXCLUSIVE: Elden Ring Director Answers All of Our Shadow of the Erdtree DLC Questions | IGN Fan Fest 2024 - IGN
Elden Ring director Hidetaka Miyazaki shares tons of new Shadow of the Erdtree details following the release of the Elden Ring DLC gameplay trailer.
www.ign.com
Also...
Elden Ring Shadow of the Erdtree is FromSoftware's "largest expansion" ever
Elden Ring DLC expansion Shadow of the Erdtree finally has a release date: 21st June. FromSoft boss Hidetaka Miyazaki t…
www.eurogamer.net
No plans for Elden Ring sequel or new DLC, but not ruled out" says Myiazaki
FromSoftware isn't ready to call the newly revealed Shadow of the Erdtree DLC the end of the Elden Ring saga."We don't want to say this is the end of the Elden Ring saga for now," he said. "I think we said a similar thing at the end of Dark Souls 3. We didn't want to flatten those possibilities or put a pin in them just at that time. And it's a similar story with Elden Ring. We don't want to discourage the possibilities for that. There might be more ideas in the future. "We don't have any current plans to make a second DLC or a sequel, but we definitely don't want to snuff out that possibility. We think that there could well be something the future.
Also from interview...
“is a high possibility that we would delegate responsibility of director to those other Souls-ish games going forward.”
It’s an idea he doubles-down on:
Yes, I think it’s very likely that we’ll see new directors going forward. And I think if we do that, I’d like to step away from that supervisory role and give them full direction and full control over those projects. I think really this is the best way and the easiest way for them to flourish within that environment and with those new projects.”
While Miyazaki doesn’t elaborate too much, he tells IGN that how he managed the role of Supervisor during work on Dark Souls 2 is “one little area of regret” for him. Personally, he enjoys “a lot of projects where I am director, so I think a supervisor role for me is just something I’m not used to and just is maybe not quite a good fit.”
Last edited by a moderator: