Xbox recently released the Forza Horizon 5: Hot Wheels DLC, but it's unavailable on Gamepass. Instead, it's being sold as usual at $19.99. Gamepass subscribers only get a nominal discount of $2 if they buy the DLC.
That is a confusing business decision for me.
My question (and the point of discussion) is: Why doesn't Xbox release all DLCs on Gamepass? After all, that's their entire new business model -- that growing a subscription service is more important and a better business model than selling games at retail. That's why all their games are released on Gamepass day one.
If the argument is:
That is a confusing business decision for me.
My question (and the point of discussion) is: Why doesn't Xbox release all DLCs on Gamepass? After all, that's their entire new business model -- that growing a subscription service is more important and a better business model than selling games at retail. That's why all their games are released on Gamepass day one.
If the argument is:
- "Because Xbox needs to make money by selling DLCs at retail" -- Doesn't that signify that Gamepass doesn't and won't make enough money? And in that case, shouldn't all first-party games follow the non-GP model if that's more profitable?
- "Because retail sales are more important than growing subs" -- Does this mean that betting on a subscription model is inherently flawed?
- "DLCs won't help grow Gamepass." -- If the entire Xbox model and future is based on Gamepass, why even make DLCs then?