Just desserts, PC series going to console has ruined PC UI for over a decade now.
Just pray we aren't all forced to adopt Mobile UI in the future
Just desserts, PC series going to console has ruined PC UI for over a decade now.
Mouse and keyboard doesn't make you more skilled, just provided more precision.
It’s pretty much there with CODJust pray we aren't all forced to adopt Mobile UI in the future
They do that because the UI is unfriendly to them, even on series that started and focused on PC.That is weird take because since ever Steam survey shows most PC players uses controller instead M/KB… so PC UI had to adapt themselves.
In the past games used to have different UIs between PC and console but today PC has a very similar UI to consoles due most playing with controller.
Of course there are exceptions like Baldur’s Gate 3 that had different UI to M/KB and controller on PC.
It's because games started cheating for controller users, with bullet magnetism, aim assist, and other built-in hacks so kbm users wouldn't have an overwhelming advantage. I dare anyone to play an FPS with all those features turned off against a kbm user, they'd get dominated 20:1.That is weird take because since ever Steam survey shows most PC players uses controller instead M/KB… so PC UI had to adapt themselves.
In the past games used to have different UIs between PC and console but today PC has a very similar UI to consoles due most playing with controller.
Of course there are exceptions like Baldur’s Gate 3 that had different UI to M/KB and controller on PC.
"almost cheating" lmao okay, just admit you're bad. mouse+keyboard literally does what you tell it to. don't blame mkb for the fact that controllers are an inferior interface in FPS games.Mk&b is almost cheating. Turning speeds, recoil control, pin point accuracy. More skill my balls. No they shouldn’t ever really be matched against controller even with whatever sandbox tuning a dev does to balance it.
Depends on the game. In COD controllers have a clear advantage due to aim assist.Mk&b is almost cheating. Turning speeds, recoil control, pin point accuracy. More skill my balls. No they shouldn’t ever really be matched against controller even with whatever sandbox tuning a dev does to balance it.
I play Insurgency mostly on PS5 now because I am a lazy bum to sit on PC and I do just finrIt's because games started cheating for controller users, with bullet magnetism, aim assist, and other built-in hacks so kbm users wouldn't have an overwhelming advantage. I dare anyone to play an FPS with all those features turned off against a kbm user, they'd get dominated 20:1.
Is Insurgency cross play?I play Insurgency mostly on PS5 now because I am a lazy bum to sit on PC and I do just finr
Fast paced game like COD but those also has strong auto rotation there is that, last cod game I played was Cold War and the aim assist is so strong it screwed my aim instead. to be fair without auto rotation I don't expect console players to be able to quick turn 180° and some order crazy shit.
"almost cheating" lmao okay, just admit you're bad. mouse+keyboard literally does what you tell it to. don't blame mkb for the fact that controllers are an inferior interface in FPS games.
Depends on the game. In COD controllers have a clear advantage due to aim assist.
Time I have spent playing last year COD multiplayer was funny. I had crossplay on throughout and every time the matches were with other PS users and PC bozos. Barely any Xbox users got linked up. Lol. Guess that goes to show how much the Xbox install base has dwindle.
Not even close to reality. PS5-only fighting games do just fine, because they’re on a cheat-proof platform that’s trouble-free and cheaper than PC.Not for fighting games. Crossplay is mandatory for fighting games due to the genre being niche by nature.
Not even close to reality. PS5-only fighting games do just fine, because they’re on a cheat-proof platform that’s trouble-free and cheaper than PC.
Tekken Network Test...Let's see that thriving Fighting EX layer community then...