D
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The PlayStation brand is changing. The current leadership of SIE, led by Jim Ryan and Hermen Hulst are carrying out this change.
This is the future of the PlayStation brand:
What you see in this simple graph is the relative erosion of investment that goes into making traditional video games vis a vis live service games in Sony's current and future porfolio of games. That is, the traditional model of full prized boxed titles - the AAA, AA titles (Uncharted/God of War and the likes) vs. GAAS (Destiny, Fairgame$ etc) - Games As A Service - where games become like a subscription, a never ending, always evolving title with add-on MTX as a foundational part of it.
For a simple illustration, taking FY 23-25 as the starting point: in the future, for every traditional single player title that ships, in numerical terms, a GAAS title, will also ship ~1.50 and closer to twice as many looking at the pattern of those projections. Obviously it will never fall neatly like that in a release schedule considering games take 2, 3, 4, 5 years to make even but the numbers don't lie. The numbers are clear.
The recent PlayStation games showcase, after 2 years of breaking with tradition through silence woke many fans of PlayStation to the reality that while they thought the PlayStation brand and its marquee showcases stood for something unique in the industry that is no longer the case. In that period of time the brand had been ongoing changes, and the brand is progressively slated to continue this change. How this visually translates to video games - the things you can see and feel.... well we got but just a taste. For example a traditional AAA blockbuster title no longer heads the opening of a showcase but instead a GAAS CGI. This decision, more so than been an artificial change of titles is a clear example of the ongoing change that will consummate itself in the years to come in the future, specially in the PS6 era (provided course correction, as immediate as possible, does not occur).
I think any shrewd observer that matches words and intent with deeds and action is coming to the realization, slowly but surely, that PlayStation is changing, and that such a change may not be necessarily what brings them personally to the brand or makes them happy. The brand is currently, obviously, in a slow transition process to achieve the goals laid out in that infograph. Many of you may be struggling to process this, do not fully understand it or are perhaps Ok with this change but I also know that many of you out there are not OK with this change while many others have not yet realized, for one reason or another, that they too aren't Ok with it.
It's perfectly OK and fine to be against this change for you answer to your likes and wants, to your own self-interests and not to the self-interests of a corporation trying to impose what this current leadership believes is in SIE's own best interests. It's called a clash of conflicting interests and it happens all the time.
The change in the brand is factual, and not hypothetical. This change can not be denied by fanboy denials online or in social media, by coping or falling in line, or claiming everything is fine or that everything will be ok, or that there is an overreaction, or that others need to be reasonable. None of that makes this go away. If you need a case study of this just look at Xbox under Phil Spencer's leadership for the last 10 years.
I do not think this thread would be an appropriate place to discuss whether this future change of the brand will be successful or not business wise because that does not concern your beliefs, your likes and wants, much less your own self-interest (unless you own Sony stock) but concerns hypothetical responses of the gaming market, whether favorable or unfavorable in the consumption of these titles (a business appraisal). Hypothetical response being the operative word.
What this thread does however wants to focus on and get across is a discussion where all Bullshit is shed aside and fans come to an understanding, the earlier the better, of the future of the brand that awaits you.
It's obviously obvious to say that if you're not happy with the future ahead of you, well, the time and window for you to act, scream or whatever you deem is appropriate for you to protest and show your discontent/nonconformity with this laid out future is extremely small and closing faster each day that passes. Conformity for you will not be a solution - it's simply defeat by inaction.
You're either on board for the ride or out. That obviously sounds like a choice many of you do not wish to face or make - not today not tomorrow or in the near future because after all, you're a fan (short for fanatic), in that you love the brand, and even identify yourself with it. However you can only prolong that decision.. today, tomorrow or in a few years time you'll have to face that choice. There is no avoiding it, it's being imposed on you, not by me the OP, but by PlayStation leadership. Given the state of the market and the competitive environment the choices are slim to none unfortunately to escape this future by switching elsewhere. It's in many ways because of this lack of choice that PlayStation leadership can make these moves freely, or so they assume, without any competitor flanking them - for the time being - key word, for the time being.
This is the future of the PlayStation brand:
What you see in this simple graph is the relative erosion of investment that goes into making traditional video games vis a vis live service games in Sony's current and future porfolio of games. That is, the traditional model of full prized boxed titles - the AAA, AA titles (Uncharted/God of War and the likes) vs. GAAS (Destiny, Fairgame$ etc) - Games As A Service - where games become like a subscription, a never ending, always evolving title with add-on MTX as a foundational part of it.
For a simple illustration, taking FY 23-25 as the starting point: in the future, for every traditional single player title that ships, in numerical terms, a GAAS title, will also ship ~1.50 and closer to twice as many looking at the pattern of those projections. Obviously it will never fall neatly like that in a release schedule considering games take 2, 3, 4, 5 years to make even but the numbers don't lie. The numbers are clear.
The recent PlayStation games showcase, after 2 years of breaking with tradition through silence woke many fans of PlayStation to the reality that while they thought the PlayStation brand and its marquee showcases stood for something unique in the industry that is no longer the case. In that period of time the brand had been ongoing changes, and the brand is progressively slated to continue this change. How this visually translates to video games - the things you can see and feel.... well we got but just a taste. For example a traditional AAA blockbuster title no longer heads the opening of a showcase but instead a GAAS CGI. This decision, more so than been an artificial change of titles is a clear example of the ongoing change that will consummate itself in the years to come in the future, specially in the PS6 era (provided course correction, as immediate as possible, does not occur).
I think any shrewd observer that matches words and intent with deeds and action is coming to the realization, slowly but surely, that PlayStation is changing, and that such a change may not be necessarily what brings them personally to the brand or makes them happy. The brand is currently, obviously, in a slow transition process to achieve the goals laid out in that infograph. Many of you may be struggling to process this, do not fully understand it or are perhaps Ok with this change but I also know that many of you out there are not OK with this change while many others have not yet realized, for one reason or another, that they too aren't Ok with it.
It's perfectly OK and fine to be against this change for you answer to your likes and wants, to your own self-interests and not to the self-interests of a corporation trying to impose what this current leadership believes is in SIE's own best interests. It's called a clash of conflicting interests and it happens all the time.
The change in the brand is factual, and not hypothetical. This change can not be denied by fanboy denials online or in social media, by coping or falling in line, or claiming everything is fine or that everything will be ok, or that there is an overreaction, or that others need to be reasonable. None of that makes this go away. If you need a case study of this just look at Xbox under Phil Spencer's leadership for the last 10 years.
I do not think this thread would be an appropriate place to discuss whether this future change of the brand will be successful or not business wise because that does not concern your beliefs, your likes and wants, much less your own self-interest (unless you own Sony stock) but concerns hypothetical responses of the gaming market, whether favorable or unfavorable in the consumption of these titles (a business appraisal). Hypothetical response being the operative word.
What this thread does however wants to focus on and get across is a discussion where all Bullshit is shed aside and fans come to an understanding, the earlier the better, of the future of the brand that awaits you.
It's obviously obvious to say that if you're not happy with the future ahead of you, well, the time and window for you to act, scream or whatever you deem is appropriate for you to protest and show your discontent/nonconformity with this laid out future is extremely small and closing faster each day that passes. Conformity for you will not be a solution - it's simply defeat by inaction.
You're either on board for the ride or out. That obviously sounds like a choice many of you do not wish to face or make - not today not tomorrow or in the near future because after all, you're a fan (short for fanatic), in that you love the brand, and even identify yourself with it. However you can only prolong that decision.. today, tomorrow or in a few years time you'll have to face that choice. There is no avoiding it, it's being imposed on you, not by me the OP, but by PlayStation leadership. Given the state of the market and the competitive environment the choices are slim to none unfortunately to escape this future by switching elsewhere. It's in many ways because of this lack of choice that PlayStation leadership can make these moves freely, or so they assume, without any competitor flanking them - for the time being - key word, for the time being.
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