Gameranx Calls Out Metacritic Scoring System And Other Review Outlets For Spiderman 2 Having A High Score Despite The Bugs

Bryank75

I don't get ulcers, I give 'em!
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18 Jun 2022
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Offering my own experience for science, I have had two bugs within many hours of joyful, smooth play.

One was a character levitating for a split second, pre-patch.

The other was a bunch of cars weirdly inserted into each other in a line on the rear ends. It’s not as sexy as it sounds.

Two things, one pre-patch, that did not affect my gameplay at all in 10 hours probably? If that’s a buggy game, especially for an open world, we got it good.

These are modern times, inserting on the rear end isn't unusual!

Science Fiction Comedy GIF by FilmStruck


Seriously though, I had 2 bugs in the first few hours but none since then!
 
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Dick Jones

Corporate Dick
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5 Jul 2022
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I have a question. For anyone starting Spider-Man 2 again (Spoiler: I'm by the dropping of the word Spider-Pals) would you time how long it takes to enable fast travel in one district. Someone is claiming a time I think is impossible and claiming bugs all liettered in their game. I'd rather have the information and if it's manageable I'll accept it, if not I'll run a second save and also check. Cheers.
 

TheLastOfSnatcher

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6 Feb 2023
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I just platinum'd it about 30mins ago and I ran into only TWO bugs that made me restart my checkpoint. These dudes are putting out clickbait articles smh
Wow...
That was quick. How long did it take you according to the PS5 menu? I have about 35 percent done and am clocking 12 hours at the moment.
 

Darth Vader

I find your lack of faith disturbing
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20 Jun 2022
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Close to 30. That's what I thought.

And people online said this was a 12 hour game. Whatever.

If you speed run the game on friendly neighbourhood difficulty with all assists on, it may very well be a sub 12h game. But that ignores a lot of cool side content. I'd say some side content is meh, but the overwhelming majority of it is cool, and it actually rewards you with story beats at the end.
 

reziel

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12 Jun 2023
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There's definitely some bugs but not anything gamebreaking like Starflop. Mostly visual such as an npc standing in the center of a table but the table is clipped in the npcs torso or I saw a npc in a butcher shop that looked like one of Kravens goons minus their armor using a combat knife instead of a butcher knife. Definitely not a this games an 8 out of 10 or less rating.
 

Swift_Star

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2 Jul 2022
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Tbh I think it should be a consideration when reviewing games. 30fps 1600x900p in 2023 is a joke. Companies should be incentivised to keep performance on parity with gameplay.
Most people don’t care about this as long as the game is good.
 

BroodCorp

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28 May 2023
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Yes. Games are visual art. Gameplay is not the sole factor that warrants appraisal during a review process. Technical performance and quality matter a substantial amount.
Tears of the Kingdom looks great because it has an appealing art style. If we’re going to highlight visuals then consider everything, not just what resolution the trees are rendering at.

Spider-Man 2 is from a studio that is regularly noted as a prime example of technical mastery. If a game from them is bugged at all we should talk about it.
 

Nimrota

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Most people don’t care about this as long as the game is good.
Yes but my comment is aimed at defining what "good" is instead of it being cope about "I had fun." We saw that cope in Starfield. Visual performance is a substantial factor to how we should think about games.
Tears of the Kingdom looks great because it has an appealing art style. If we’re going to highlight visuals then consider everything, not just what resolution the trees are rendering at.

Spider-Man 2 is from a studio that is regularly noted as a prime example of technical mastery. If a game from them is bugged at all we should talk about it.
Well yeah I bought TOTK and it is a great game. Xenoblade Chronicles 2 and 3 are also great games, but they have terrible visual performance. If they were on PS4/5 they would have looked better and been better games. I don't think they're bad because of this, but the industry is broad and games need to be viewed with their contemporaries. Sure, if a game comes from a good studio and the quality drops it matters, but what you're saying is we can forgive those quality drops in other situations. My suggestion is that we don't do that and keep a consistent focus on visual quality regardless.
 

BroodCorp

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Yes but my comment is aimed at defining what "good" is instead of it being cope about "I had fun." We saw that cope in Starfield. Visual performance is a substantial factor to how we should think about games.

Well yeah I bought TOTK and it is a great game. Xenoblade Chronicles 2 and 3 are also great games, but they have terrible visual performance. If they were on PS4/5 they would have looked better and been better games. I don't think they're bad because of this, but the industry is broad and games need to be viewed with their contemporaries. Sure, if a game comes from a good studio and the quality drops it matters, but what you're saying is we can forgive those quality drops in other situations. My suggestion is that we don't do that and keep a consistent focus on visual quality regardless.
Tears is not a glitchy game. You’re comparing a lack of visual prowess to bugs in a game that should not be buggy. We’re on the last leg of the Switch’s lifecycle and by now anyone playing should know it’s not the platform for ultra high settings. We shouldn’t neg Nintendo for having less powerful hardware than its contemporaries. We most certainly should neg games that hang their hat on presentation for bugs.
 

Nimrota

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Tears is not a glitchy game. You’re comparing a lack of visual prowess to bugs in a game that should not be buggy. We’re on the last leg of the Switch’s lifecycle and by now anyone playing should know it’s not the platform for ultra high settings. We shouldn’t neg Nintendo for having less powerful hardware than its contemporaries. We most certainly should neg games that hang their hat on presentation for bugs.
I'm not talking about glitches, I am talking about actual resolution and framerate. The actual visuals of the game. If you're not going to neg Nintendo for having less powerful hardware, then they are going to continue to sell less powerful hardware. Fair enough if you enjoy it, but as I said great games being blurry messes is a shame because the game would be better if it was on more powerful hardware.