There's definitely some issues going on over at Playstation and I think they Sony CEO is trying to course correct whatever mess Jim Ryan caused.
But Bungie isn't one of them. Very talented studio and the doom around then is kinda bizarre. Destiny 2 should have had a wrap up this summer if you asked me, paving the way for all hands on deck leading up to Marathan.
Other than that misfire, I don't think the sky is falling over there.
This is why I'm saying 1P-wise it might look a bit struggling for PS in non-GaaS aspects (and even in terms of GaaS, who knows when stuff like Factions 2 will be ready, or if games like Helldivers 2 will get the push they deserve to stick) for the next two years. The only 1P non-GaaS title we have confirmed in a reveal for post-2023 is Wolverine. That's it.
Everything else is just speculation or rumor. We know TLOU3 just entered production, so it's probably a 2027 release (at earliest) if not later. We have no idea what state SSM's new IP is in, so no idea if it releases in 2024 or 2025. Ghosts 2 could hit late 2025, but more likely 2026 at earliest. So on and so forth.
Besides Wolverine the only other non-GaaS 1P we can realistically expect from SIE for the next two years are going to be PSVR2 games or DLC/expansion for existing games like GOW Ragnarok and I'm sure Spiderman 2. Maybe Team Asobi's got something AA/AAA non-GaaS cooking that can release in that timeframe, which would be nice, but it wouldn't be something that can carry a year on its own and like I just said, there's just Wolverine confirmed in terms of 1P AAA non-GaaS for 2024/2025 period.
3P exclusives can help cover those gaps but they have to be meaningful in time scale (again, that 3 months exclusivity for Rebirth is a joke) and offer that much-needed variety. Also in terms of what they can do for the console, that exclusivity also has to factor PC into the equation; despite what some want to say, PC/Steam as a platform does compete with consoles like PlayStation for time and money, so acting like you have an actual exclusive when it's just exclusive among consoles (but otherwise is on PC Day 1), still hurts the console. This should be common sense but somehow, Sony duped themselves into thinking that isn't the case because they got duped by Microsoft saying it wasn't a issue for them (and their console which means piss-all to their financial bottom line).
The clear software strategy that was communicated to us was that they were going all in on GAAS in 2024. Not a peep has been said since and their biggest GAAS leader is hit with layoffs and articles about how they would've shuttered if not for Sony. So no, I have no clue where they plan on going from here, but I know the current strategy of trying to chase Xbox onto PC and GAAS has been disastrous, and lead to similar bad results as Xbox has seen.
Xbox has not made a successful mainstream GAAS themselves, they have bought all their big ones like minecraft and COD. Sony tried to do the same thing with Bungie but bet on the wrong horse
If Bungie can't get their shit together, Sony need to consider selling them off. They aren't getting anywhere near $3.6 billion, though so...whoops :/