Herman Hulst - live-service games (Might) launch on PC & PlayStation on day 1

Gediminas

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When PS6 won't have hype following momentum wa can all thank Jim and hermen for that.
new management will have to clean all this mess, while those morons sings like market went there when in reality they had to stick what made playstation - the playstation.
some clearly forgets, this is Playstation, not PCstation or Mobilestation. all this bullshit will alienate thousands people.

all this talk about PC, Mobile under playstation umbrella while clearly ignoring news on PS catalogue is just pissing on all the PS fans.
 
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Firefly

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Tbh I really do think they want their sp games on pc day one. It went from a 2 year gap to now a 1 year gap. And on their live service games, its going to be interesting to see how well they do on pc compared to console since pc has way more competition. Plus if cod becomes exclusive their multiplayer games might be more successful on console.
 
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Darth Vader

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Tbh I really do think they want their sp games on pc day one. It went from a 2 year gap to now a 1 year gap. And on their live service games, its going to be interesting to see how well they do on pc compared to console since pc has way more competition. Plus if cod becomes exclusive their multiplayer games might be more successful on console.

What 1 year gap?
 
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Still wayyy above $500 per 7-8 years. My PC is a $2000 workstation bought last year and my $500 3060 can't even show better graphics in God of War than my PS5 doing backwards compatibility, lol. It can do so much more tho' - but for gaming I can't defend it.

You don't need a $1000 GFX card, but if you don't have it - is there really that much difference between PS5 and PC - I can't see it.

Well, what @VFX_Veteran said (tho the range of how far that can go limit-wise may depend on the game, and again your setup). But outside of tech, for me personally, I'd also be getting mod support, a larger range of controller support, possible VR support (it could come before a PSVR2 option for the PS version is available), cheaper game MSRP, etc.

Plus again in my case, I am still interested in some of Microsoft's games, I do a lot of work on PC and until I get a MiSTER setup or an Analogue system, it's where I do most of my retro gaming as well. Basically, I can make a single platform at this point my go-to for gaming (aside from Nintendo) and save money over time because, again, there's stuff like online MP free on PC but I would be paying at least $60/year on PS and another $60/year on Xbox to do. And personally, I don't "need" the PC version when I'm playing it, to be balls-out above the console version. I genuinely wouldn't even consider something like a 3080/3090 or 7900 XT unless I needed it for work-related purposes & graphics-intensive productivity.

Otherwise, I'm not big into competitive gaming unless it's fighters and you really don't need more than 60 Hz for those, that also helps me keep the CPU in scope. Plus for my use-case I have a laptop as well, been thinking of building a desktop maybe sometime next year, so I can just get a new GPU that's friendly for an eGPU and then I can slot it in my PC when I want to use it there.

But that said, the stuff I listed as benefits for ME like no paying for online MP, cheaper game MSRP, stuff like that? I don't hold those against the console AT ALL. And if Sony weren't doing this PC push, I'd be perfectly fine getting a PS5, maybe not look into a desktop PC (for productivity work my current laptop is just fine, at least for now), and maybe get a Series S for the Xbox games a bit later with a cheap GP sub.

So I'd of been spending $500 for the PS5, $300 for the Series S, probably $350 for the Switch 2, way less than $120/year for GamePass (with all the ways you can get it for very cheap), and $60/year over a course of let's just say 5 years ($300) for PS+. Meanwhile I could just stick to my laptop for a good while and maybe once needed, upgrade to a beefier one some years down the line, but that wouldn't be driven by anything gaming-wise. Basically, that's $1450 - $1500 on hardware and services with that approach over the course of the rest of the generation, which I'd of been fine with. The only things I'd be missing out on are mod support, and standard KB & M support for input features-wise, but that's no big deal.

But if Sony are committing the live-service games to PC Day 1 (expected, and good decision, long as crossplay is optional and console users can use KB & M), and bringing ALL their 1P games to PC at least a year following the console release...AND they're still considering cross-play for select games beyond GOW Ragnarok going forward? Well, I still have a PS4, and I don't have FOMO so if I decided it better to invest in a PC, that $800 between a PS5 & Series S, I can put that towards a PC & GPU. Again, I don't need anything leagues beyond the consoles, just adequate enough, and also good enough for productivity work. A 7500 or 4060, or 4060 Ti, maybe even a 4050 or 4050 Ti, would be good enough and still have performance headroom over the consoles. A decent mid-spec CPU, good-enough SSD, I can technically use a television on it if I want...and actually I'd be freed up of another upwards $400 because I wouldn't be paying for PS+ and GP over the course of the gen.

In my case tho I'd also invest in an eGPU for the laptop and that'd probably work out to $200 or $300, so I'm probably in effect aren't saving any money with that approach vs. just getting a PS5 & Series S, PS+ and whatnot. But taking the PC approach, I'd now have a pretty good PC for current-gen gaming at console-like settings, no need to pay for online MP, I can get Sony & MS games Day 1 for cheaper vs. on console, I have something even beefier for retro gaming setups, I have mod support if I want it, monitor support (I'd get that with console too but still), KB & M support as standard (doesn't matter much for me; I'm not big into FPS games and while I could technically use a keyboard for fighters, I'd prob just get a Hitbox instead), and I can use the same setup between that PC and my current laptop for my productivity work.

So that's kind of how I'm looking at it, though the decision actually isn't final. Still got some time to think it over, weigh benefits & drawbacks, all that stuff. I'm just saying, with Sony's PC strategy now, that's enabling me to consider going PC a lot more seriously than if they were taking a different strategy WRT that platform. The wild part is I would have absolutely no issue with just getting a PS5, I'm not one of these dudes basically trying to "trick" Sony into going big on PC or port-begging for PC. That said, Sony just seem naturally inclined to push PC a lot more, so considering other stuff gaming-wise I'm interested in, and that if the opportunity to centralize my gaming habits to just two platforms (PC & Switch 2) instead of four (PS5, Series S, PC & Switch)...why not do that?

Really though, people in my type of scenario are probably like less than 3% of total PS owners or would-be owners, we're a minority even among the hardcore & core gamers, and aren't representative of the casual and mainstream market in any way. That's why I can understand Sony's business sense to take this approach as they probably have enough data to support their decision (tho I still have my worry on how it impacts the "whales" of the PS ecosystem; it'd be nice if we ever got revenue & profit numbers for Xbox from MS because that would give us something to work with data-wise), but I can also see how it's creating an opportunity for me to centralize most of my gaming to a single device platform instead of multiple.

If Nintendo by some chance ever decides they'll do ports to PC for all their games (either Day 1 or staggered out by some years), then for me personally, that's just another device I don't really need when I can get the content somewhere else. Again, though, that type of gamer profile/mentality is probably like 3% of the total console owner market, if not less. The only thing I'm curious about is how many "whales" (I don't consider myself a whale in spending terms 😂) have a similar outlook and are considering doing something similar (and more specifically, how many of them are both big into buying Sony 1P games and almost all of their 3P games and MTX from, who are considering a similar jump).
 

riesgoyfortuna

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doing service games free and pc day one are a smart thing my friends,the opossite will be a disaster
 

Yurinka

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He didn't say that WILL launch day and date. He said that POSSIBLY, MIGHT launch day and date as the EXCEPTION for their GaaS titles. This is what he said:

7:11 "I think going forward we'll see AT LEAST a year between releases on our PlayStation and PC, POSSIBLY with THE EXCEPTION of life service games. Live services games are a little bit different in nature, because you want to have a really strong community and engagement right away, right when you go live. So we MIGHT, in the case of our live service offerings, go day and date between PC and PlayStation platform."

10:30 "We currently have in various stages of production 12 titles that I'd qualify as Live Service titles. We have set that by 2025 around half of the titles we'll release will be off console, will be either on PC or mobile. This is roughly the distribution we're looking at. But let me just repeat what I said earlier: the kind of games that the PlayStation community have grown to love such as Horizon, GoW, the ND games... we'll always carry making those. This is an EXPANSION of what we're doing, IT ISN'T REPLACING THAT IN ANY WAY, SHAPE OR FORM. I want to be very clear about that."

Tbh I really do think they want their sp games on pc day one. It went from a 2 year gap to now a 1 year gap
No, he didn't say that. He said he thinks will be AT LEAST one year. Which doesn't mean they'll reduce their current 2-10 years delay to 1 year.

Meanwhile I could just stick to my laptop for a good while and maybe once needed,
Then you'd lose many PS exclusives that won't be released on PC and you'd have to wait for years to play most of them.

But if Sony are committing the live-service games to PC Day 1
He didn't say that at all. See above what he exactly said.

Gaas games is expected. Day one games like God of War Ragnarok doesnt make sense yet. They lose out on double dippers at the very least
He said they might go day and date with GaaS as an exception, that will be an expansion on top of their current single player non-GaaS titles, which will continue releasing only on PS and some of them (not all) might release AT LEAST a year later on PC.

When PS6 won't have hype following momentum wa can all thank Jim and hermen for that.
Not happening. Their revenue, sales, engagement and demand and in gaming history records and growing, with no signs of decreasing. Even PS4 now has higher engagement levels now than a year after launch.
 
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He didn't say that WILL launch day and date. He said that POSSIBLY, MIGHT launch day and date as the EXCEPTION for their games.


7:11 "I think going forward we'll see AT LEAST a year between releases on our PlayStation and PC, POSSIBLY with THE EXCEPTION of life service games. Live services games are a little bit different in nature, because you want to have a really strong community and engagement right away, right when you go live. So we MIGHT, in the case of our live service offerings, go day and date between PC and PlayStation platform."

10:30 "We currently have in various stages of production 12 titles that I'd qualify as Live Service titles. We have set that by 2025 around half of the titles we'll release will be off console, will be either on PC or mobile. This is roughly the distribution we're looking at. But let me just repeat what I said earlier: the kind of games that the PlayStation community have grown to love such as Horizon, GoW, the ND games... we'll always carry making those. This is an EXPANSION of what we're doing, IT ISN'T REPLACING THAT IN ANY WAY, SHAPE OR FORM. I want to be very clear about that."
I'm basically expecting to prove you wrong on the "never will a PC port release day-in-date". Just saying... ;)
 

Gediminas

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He didn't say that WILL launch day and date. He said that POSSIBLY, MIGHT launch day and date as the EXCEPTION for their games.


7:11 "I think going forward we'll see AT LEAST a year between releases on our PlayStation and PC, POSSIBLY with THE EXCEPTION of life service games. Live services games are a little bit different in nature, because you want to have a really strong community and engagement right away, right when you go live. So we MIGHT, in the case of our live service offerings, go day and date between PC and PlayStation platform."

10:30 "We currently have in various stages of production 12 titles that I'd qualify as Live Service titles. We have set that by 2025 around half of the titles we'll release will be off console, will be either on PC or mobile. This is roughly the distribution we're looking at. But let me just repeat what I said earlier: the kind of games that the PlayStation community have grown to love such as Horizon, GoW, the ND games... we'll always carry making those. This is an EXPANSION of what we're doing, IT ISN'T REPLACING THAT IN ANY WAY, SHAPE OR FORM. I want to be very clear about that."
so from 100% basically it is going to 50% SP, 25% gaas and 25% mobile.

how it is not a replacement? ''IT ISN'T REPLACING THAT IN ANY WAY, SHAPE OR FORM.'' 😂
 
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Ok, so I'm going to point out the elephant in the room... If that's ok.... Where the fuck is @ethomaz ?! I need to see this guy's reaction from constantly saying this would never happen, for years now 😂
 

ethomaz

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Ok, so I'm going to point out the elephant in the room... If that's ok.... Where the fuck is @ethomaz ?! I need to see this guy's reaction from constantly saying this would never happen, for years now 😂
Are you sure about that?

I even said a year ago or so that natural process was Live Services being released day one on PS5 and PC... to be fair most PS fans expect live services games to be released simultaneous on PS5 & PC lol
I mean be consistent... if you want to target somebody at least to the homework first.

Plus I already commented in this thread way before you.

Edit - Maybe it is how Xbox fans minds works? They just ignore context and try to create narratives? Like TLOU on PS5 being new and not from 2013 when most PS fans played it :D
 
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Yurinka

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I'm basically expecting to prove you wrong on the "never will a PC port release day-in-date". Just saying... ;)
Well, until now they said they weren't going to release their days day one on PC.

Here he said in this interview that 'he THINKS' that 'POSSIBLY' 'MIGHT' make an 'EXCEPTION' with GaaS titles to release them day one on PC. So yes, now there's a possibility that they may release GaaS titles day one on PC, which would make sense specially if F2P.

so from 100% basically it is going to 50% SP, 25% gaas and 25% mobile.

how it is not a replacement? ''IT ISN'T REPLACING THAT IN ANY WAY, SHAPE OR FORM.'' 😂
You forget that they have been acquiring studios and growing the ones they already had and that by 2025 Sony plans to be releasing and developing way more games per year than now, they did show releated graphs.

They will highly increase the amount of new IPs they will work, but also will increase the amount of sequels they work on. They will highly increase the amount of PC ports and mobile games they will release, but also will increase the amount of console only games they'll release. They'll highly increase the amount of GaaS titles they'll release, but also will increase the number of non GaaS releases.

And I'm talking about PS Studios, Bungie wasn't included in these graphs because the acquisition still wasn't closed. Bungie will continue working on Destiny 2, is working it multiple new IPs and should release at least one (maybe more) before 2025/2026 (can't remember the year exactly) and are also working on a mobile Destiny version, Switch port via cloud gaming, and movie/tv show adaptation of both Destiny and their new IPs.
 
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IntentionalPun

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new management will have to clean all this mess, while those morons sings like market went there when in reality they had to stick what made playstation - the playstation.
some clearly forgets, this is Playstation, not PCstation or Mobilestation. all this bullshit will alienate thousands people.

all this talk about PC, Mobile under playstation umbrella while clearly ignoring news on PS catalogue is just pissing on all the PS fans.

Yeah they'll alienate thousands of people.

lol

DqVvcfX.png
 

ethomaz

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Well, until now they said they weren't going to release their days day one on PC.

Here he said 'he THINKS' that 'POSSIBLY' 'MIGHT' make an 'EXCEPTION' with GaaS titles. So yes, now there's a possibility that they may release GaaS day one PC, which would make sense specially if F2P.
Herman said what he said some years ago but seem like non-PS fans goes deaf.
Sony strategy is to focus in PC release of games that already launched on PS5/PS4 with exception of Live Services games that makes sense to be released simultaneous on PS4/PS5 and PC.

In one of mid 2022 Q&A they hinted a one Live Service game being launched on PC & PS5 I even said it in the Returnal thread.

You forget one of the Live Service planned will release on PC (Q&A).

PS. I'm bored to find the Q&A where they says they will launch a simultaneous Live Service game on PS5 & PC this FY... it is something already discussed in the past.
 

IntentionalPun

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No, he didn't say that. He said he thinks will be AT LEAST one year. Which doesn't mean they'll reduce their current 2-10 years delay to 1 year.
Could mean day 1 too, as he is only "thinking" here ;)

Thanks for posting the actual interview snippets though, I agree these discussions should be more accurate than half quotes.

But.. you can KINDA read between the lines here.... GAAS day one makes sense, to say you "think we will" in an interview like this is just corporate speech for "that's the plan right now but things change" IMO

GAAS will be day 1 for multiplayer games or Sony is stupid TBH.

But they want all kinds of GAAS games too... they it sounds like they'll have maybe some non-traditional story-driven GAAS games that are not day 1 or even planned currently for PC (based on his 12 in dev, only half coming to PC or mobile.)
 

Yurinka

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Could mean day 1 too, as he is only "thinking" here ;)

Thanks for posting the actual interview snippets though, I agree these discussions should be more accurate than half quotes.

But.. you can KINDA read between the lines here.... GAAS day one makes sense, to say you "think we will" in an interview like this is just corporate speech for "that's the plan right now but things change" IMO

GAAS will be day 1 for multiplayer games or Sony is stupid TBH.

But they want all kinds of GAAS games too... they it sounds like they'll have maybe some non-traditional story-driven GAAS games that are not day 1 or even planned currently for PC (based on his 12 in dev, only half coming to PC or mobile.)
I think it depends on the case, and that they'll only do it in certain GaaS where it does fit, not in all.

As an example, GaaS titles like Gran Turismo 7 that are full priced and have a beefy single player content and focus can be released years later on PC with no problem. They already know it will sell a shit ton of millions of copies in PS, so for them PC will be only a secondary extra.

Instead a competitive MP only F2P game, which may even be a new IP with no fanbase backing it, that has its main focus on interaction with other players of your same level yes, it would make sense to go day one in as much platforms as possible day one and with crossplay. Because:
  • You need the biggest amount possible of players online of your same level for ranked battles. The more players, the easier will be to find online someone of your same level/skill (think Street Fighter)
  • You need the biggest amount possible of friends playing the game to keep you engaged there, specially in team based games or games with a strong coop focus (think Monster Hunter, raids in Destiny or any team based shooter)
  • In F2P only a small portion of the players pay, so you need the biggest userbase possible and their PS userbase may not be enough to justify hundreds of millions of dollars spent on the game
 
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peter42O

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Live service games being day one on PC makes sense since they'll want as big a player base as possible. The interesting aspects are will these games also be on PS4 where the user install base is almost 120m? Will these games be free to play with micro-transactions or have retail cost of $60 or $70? Plus, will there be a price difference between the PS5 and PC versions? Will definitely be interesting to see what they do. TLOU Factions will probably be the first live service game that gets released.