Herman Hulst - live-service games (Might) launch on PC & PlayStation on day 1

D

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stop this nonsense. go to PM and discuss this.
this is
''Herman Hulst confirms that live-service games will launch on PC & PlayStation on day 1'' thread.
Yup. Warnings will start going out ....
 

Hezekiah

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But there's nothing to dispute though? I identified myself, no one else did. I literally came out the closet (as a metaphor, don't worry I'm not interested in you at all). You keep trying to use that against me, and it fails each time. I'm DonJuanSchlong. So the fuck what? Please get that no one cares. I said this way before the forum even existed. So guess what? You are late to the party, and again, no one cares.
Keep playing dumb. It suits you perfectly 🤡😉
 
24 Jun 2022
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He didn't say that WILL launch day and date. He said that POSSIBLY, MIGHT launch day and date as the EXCEPTION for their GaaS titles. This is what he said:

7:11 "I think going forward we'll see AT LEAST a year between releases on our PlayStation and PC, POSSIBLY with THE EXCEPTION of life service games. Live services games are a little bit different in nature, because you want to have a really strong community and engagement right away, right when you go live. So we MIGHT, in the case of our live service offerings, go day and date between PC and PlayStation platform."

10:30 "We currently have in various stages of production 12 titles that I'd qualify as Live Service titles. We have set that by 2025 around half of the titles we'll release will be off console, will be either on PC or mobile. This is roughly the distribution we're looking at. But let me just repeat what I said earlier: the kind of games that the PlayStation community have grown to love such as Horizon, GoW, the ND games... we'll always carry making those. This is an EXPANSION of what we're doing, IT ISN'T REPLACING THAT IN ANY WAY, SHAPE OR FORM. I want to be very clear about that."


No, he didn't say that. He said he thinks will be AT LEAST one year. Which doesn't mean they'll reduce their current 2-10 years delay to 1 year.

My thing is, why mention it at all in an interview if you aren't at least seriously considering it? Keep in mind this is off the leaks that happened a day or so prior, which even listed some single-player non live-service 1P games (the horror ones) with PS5 and PC versions. Why list the PC versions already in a document when the games haven't even launched on PS5, unless you might be considering a 1-year stagger window for them?

But all the same, I think this is coinciding with a bigger PC strategy of theirs that'll probably involve a launcher and a storefront, or at the very least some kind of special deal with Valve (good luck with that :/) or Epic's EGS. Any storefront that Sony can either build or get into where they essentially have near full privilege of in terms of revenues (not just for 1P, but especially for 3P cuts) is going to probably be what they push for in order to make a fully realized "virtual platform" on PC, meanwhile still having the actual PS5 consoles as the physical platform.

That's just something I'm thinking they could do, anyway.

Then you'd lose many PS exclusives that won't be released on PC and you'd have to wait for years to play most of them.

Perfectly fine with me, personally. I don't have FOMO, so I'm okay with waiting for the game to come to PC and then play it there.

Keep in mind, I'm still weighing my options; I'm just saying if their plans include to bring all non live-service 1P games to PC between a 1-2 year time frame, and considering my specific use-case, it makes going with a PC setup for most of my gaming needs a lot more likely.
 

ksdixon

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Well duh, that makes sense. You wouldn't want to stagger a gaas playerbase with 2 releases.

Problem is the focus on PC and PS4 still. Games aren't built to the PS5 metal etc. And ok, if you're going to malign the PS5 and keep PS4 in the mix, let's at least get a PS4-P ffs.

Everyone else seems to be making/co-branding some portable games device, and the ones with the games catalogue/the tech knowhow are too busy smelling their own farts. That cooling/streaming thing was a kick in the dick
 

Yurinka

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My thing is, why mention it at all in an interview if you aren't at least seriously considering it? Keep in mind this is off the leaks that happened a day or so prior, which even listed some single-player non live-service 1P games (the horror ones) with PS5 and PC versions. Why list the PC versions already in a document when the games haven't even launched on PS5, unless you might be considering a 1-year stagger window for them?
1) I think that as he said they are considering it and might (or not) do it in some (not all) GaaS as exception. Not that is going to be applied to all their games or even all their GaaS.

2) The 'document' is a super fake 4chan image that features a lot wrong and sometimes even nonsensical stuff. It isn't a leak, it's a fake.

But all the same, I think this is coinciding with a bigger PC strategy of theirs that'll probably involve a launcher and a storefront, or at the very least some kind of special deal with Valve (good luck with that :/) or Epic's EGS. Any storefront that Sony can either build or get into where they essentially have near full privilege of in terms of revenues (not just for 1P, but especially for 3P cuts) is going to probably be what they push for in order to make a fully realized "virtual platform" on PC, meanwhile still having the actual PS5 consoles as the physical platform.

That's just something I'm thinking they could do, anyway.
Make sure that the Sony PC launcher and storefront with both 1st and 3rd party are in the works but it take a lot of time to see it and this doesn't imply faster ports to PC.

Keep in mind, I'm still weighing my options; I'm just saying if their plans include to bring all non live-service 1P games to PC between a 1-2 year time frame, and considering my specific use-case, it makes going with a PC setup for most of my gaming needs a lot more likely.
Their plan isn't to release all non live-service 1P games on PC in a 1-2 year time frame. They never said that.

Their next one will be released like 10 years after its original release on PS. What they previously said was that the distance will depend on each project and that they were going to experiment with different distances and said that around 2 years was ok for them. He said now that they will be AT LEAST a year so in most cases will be more than that.

In addition to this, remember that they won't port all their games, they will only port a portion of them and that they will release every year more games on PS than in PC, meaning that the amount of total PS only exclusives will increase over time instead of reducing.
 

Yurinka

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Problem is the focus on PC and PS4 still.

Games aren't built to the PS5 metal etc. And ok, if you're going to malign the PS5 and keep PS4 in the mix, let's at least get a PS4-P ffs.
They never said they focus or will focus on PC, they always said their focus is PS.

Regarding PS4, they keep supporting it because they have 114M active players there so to ignore them and release their games only for a playerbase of around 20M or so is stupid. Specially when the AAA development takes many years and the ones being released now started to be developed as PS4 games and with PS4 engines because when they started them they didn't have the PS5 specs, the PS5 dev kits or test kits so obviously didn't have game engines to take advantage of the new tech and couldn't design the games in a way that would take advantage of the new gen.

The PS5 only games in 2023 or before pretty likely would be basically the same if not crossgen.
 
D

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Their plan isn't to release all non live-service 1P games on PC in a 1-2 year time frame. They never said that.

Their next one will be released like 10 years after its original release on PS. What they previously said was that the distance will depend on each project and that they were going to experiment with different distances and said that around 2 years was ok for them. He said now that they will be AT LEAST a year so in most cases will be more than that.


In addition to this, remember that they won't port all their games, they will only port a portion of them and that they will release every year more games on PS than in PC, meaning that the amount of total PS only exclusives will increase over time instead of reducing.
Why are you so protective of Sony on whether they put out their 1st party titles to the PC? I don't get the concern. It's not like them pushing out ports to PC is going to wreck your private life or something. It's almost like you won't allow anyone saying that PC ports could come as early as within 1-year timeframe or they will get all the exclusives. The PC will get all the top shelf exclusives - which is what people want.
 

Yurinka

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Why are you so protective of Sony on whether they put out their 1st party titles to the PC? I don't get the concern. It's not like them pushing out ports to PC is going to wreck your private life or something. It's almost like you won't allow anyone saying that PC ports could come as early as within 1-year timeframe or they will get all the exclusives. The PC will get all the top shelf exclusives - which is what people want.
I am not protective, I stick to facts: what Sony did and exactly and really said. Because I don't like narratives based on lies, FUD, fan wishes or misunderstandings because they lead to dissapointment and bad mood when there is no reason for that.

When doing that we have things like calling Jimbo a liar because of the 'we believe in generations' quote or interview because he was supposed to said there that they weren't going to make crossgen games, when what he said in that interview was basically the opposite: said they were going to continue supporting PS4 for years and explained why.

And yes, assuming TLOUP1 will be released on PC in 2023 (I think it will be the case, we still don't know its PC release date) it will be released around 10 years after its original PS release.
 
D

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I am not protective, I stick to facts: what Sony did and exactly and really said. Because I don't like narratives based on lies, FUD, fan wishes or misunderstandings because they lead to dissapointment and bad mood when there is no reason for that.
Yea you are being protective. You nor I know the release dates for these PC ports. We had no idea what games they had in their plans for 2022 until they actually talked about it. While I knew about TLOU being ported to PC over two years ago, I had no idea that GoW, Spiderman and HZD would be released before TLOU.

If it was never announced for the PC, I highly doubt anyone knew that Spiderman or GoW was coming to PC this year.
And yes, assuming TLOUP1 will be released on PC in 2023 (I think it will be the case, we still don't know its PC release date) it will be released around 10 years after its original PS release.
Just because they decided to port a game that is 10yrs old doesn't mean they'll take that long to release future games for the PC. You are inferring a timeframe for TLOU and assuming that timeframe will also apply to any other game coming out to the PC. GoW 2018, Spiderman and HZD were all released way sooner than PS3-era TLOU.
 

Yurinka

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Yea you are being protective. You nor I know the release dates for these PC ports. We had no idea what games they had in their plans for 2022 until they actually talked about it. While I knew about TLOU being ported to PC over two years ago, I had no idea that GoW, Spiderman and HZD would be released before TLOU.

If it was never announced for the PC, I highly doubt anyone knew that Spiderman or GoW was coming to PC this year.
Yes, TLOU, GoW or Spider-Man weren't likely to be ported to PC until they announced them.

But they also mentioned multiple times that were going to port some and not all their games to PC, and that they didn't plan to release their games day one on PC but that were going to experiment with different timeframes. Recently said that around 2 years seemed ok for them and now that at least 1 year for non-GaaS games and that in case of GaaS he thinks they might releases some even in launch date (remember, we're talking about PS Studios. All Bungie games will be day one on PC).

Just because they decided to port a game that is 10yrs old doesn't mean they'll take that long to release future games for the PC. You are inferring a timeframe for TLOU and assuming that timeframe will also apply to any other game coming out to the PC. GoW 2018, Spiderman and HZD were all released way sooner than PS3-era TLOU.
Bullshit, I never said that all games will be (or that were) released 10 years later.

It would be nonsensical and wouldn't match reality of what they did or said, like when some people says in this forum that all Sony GaaS will release day one on PC or that all non GaaS PC ports will release a year after their PS release.

When I mention the TLOU case I'm showing a fact, an example of them releasing a very old game. And I think it's likely that we can see that again in the future with remaster/remakes of the original Uncharted or GoW games either as standalone releases or remastered collections, mixed with more recent titles (as an example, I think GoT and TLOU2 should be some of the ones announced next, maybe next year).
 
D

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When I mention the TLOU case I'm showing a fact, an example of them releasing a very old game.
OK, but it doesn't matter about TLOU because that doesn't lend to what they will do going forward. They might port Uncharted 1 and 2 after having a meeting about it next week. Does that mean anything when related to talking about release dates?
 

Yurinka

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OK, but it doesn't matter about TLOU because that doesn't lend to what they will do going forward. They might port Uncharted 1 and 2 after having a meeting about it next week. Does that mean anything when related to talking about release dates?
TLOU is one of the games they will release going forward. And it will be the 4th PS5 remaster/remake ported to PC, not the first one.

Seems that they saw a good idea to use PC ports to make more profitable their work on PS5 SKUs/remasters/remakes, specially when they offered free or $10 upgrades for many of them in console. So who knows, maybe Demon's Souls remake could also be one of the games to be released some day on PC following that pattern.

To me feels a bit weird they started to bring GoW to PC with GoW 2018 and not the original trilogy (but I understand they did it because the game doesn't look outdated today) and specially weird that they started to bring Uncharted to PC with Uncharted 4 and not with the Nathan Drake Collection (I assume they did it because was easier and faster to port, and because also doesn't feel outdate).

This is compatible with also releasing ports of PS4 games released around 4 or 7 years ago with potential to sell well in PC (like Bloodborne or Ratchet 2016) or with brand new games released around 2 years ago (like Sackboy or Morales). Hermen mentioned some time ago that this 2 years distance felt ok to them and in some case may go slightly shorter (this "at least a year"), specially on the remaster/remakes/collections (and at least some GaaS, some of which may even release day one).
 
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riesgoyfortuna

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Some GaaS will be F2P, other ones specially in the short term will be paid ones, like Destiny 2, Dreams, Gran Turismo 7 and MLB) will be paid ones.
dreams its a gaas? i haven seen mtx on it,also i was talking about the f2p games sony are doing they wont puse these free on pc and not in console,psn bound if anything
 

Yurinka

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dreams its a gaas? i haven seen mtx on it,also i was talking about the f2p games sony are doing they wont puse these free on pc and not in console,psn bound if anything
Yes, as Little Big Planet was. GaaS are basically games to have a long post launch development roadmap with updates, new features, fixes, content, etc. Often means they also have a good chunk of IAP or DLCs, sometimes don't.

Dreams is a weird project, for sure. Looking back to this interview from when it was released, he hinted a possible PC port coming in the future, something which would open the doors to reach a ton of potential that the game as beyond the traditional gaming audience (in stuff like animation, education and many other areas) https://www.videogameschronicle.com...w-media-molecules-grand-ambitions-for-dreams/

They keep working on it,, which means they are happy with its results and that they see potential for future stuff.
 

KiryuRealty

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Where it’s at.
Do you know what exposed even means? Do you remember that I exposed MYSELF. Not you, not anyone else? Do you remember that? If not, should I refresh your memory again...? Just get your pont across already, instead of wasting my time and bandwidth for others?
You should stop exposing yourself, you’re going to have to introduce yourself to the neighbors and move under a freeway off-ramp if you keep it up!

Also, why the hell is it that nobody seems to spell Hermen Hulst's name right around here?
 
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Yurinka

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Considering that the thread title is a lie, can anybody change it?

Hermen didn't CONFIRM that live service game WILL launch day an date on PC.

He exactly said in the 7:11 "I THINK going forward we'll see AT LEAST a year between releases on our PlayStation and PC, POSSIBLY with THE EXCEPTION of life service games. Live services games are a little bit different in nature, because you want to have a really strong community and engagement right away, right when you go live. So we MIGHT, in the case of our live service offerings, go day and date between PC and PlayStation platform."

A thread title that would be closer to reality would be "Hermen Hulst mentions that live service games might possibly release on PlayStation and PC day as an exception".

Because I smell that once people see that Sony's live service games don't release on PC or don't do it day one some may start calling Hulst a lier when it wasn't the case, as happened with Jim Ryan and the 'we believe in generations' interview where some claim that he was saying that they weren't going to make crossgen games when in the interview mentions that they were going to continue supporting PS4 for years and also detailed the reasons of why.