Agreed, it looks very sterile and flat.
It appears to have none of the creativity and atmosphere of Prey.
It's almost crazy to see the difference between Prey and RedFall.
Just look how alive Prey (2017) looks here:
Then compare that to the RedFall footage:
Prey had smokestacks, burning fires, splotch & impact effects on the screen when hitting enemies with melee weapons, etc. There's virtually none of that in RedFall, at least from what I noticed. I'd say Prey looks better visually in that footage than RedFall does, outside of some particle disintegration effects where RedFall has an advantage. Otherwise I can't tell how something like RedFall is a step above Prey, even if it's a 4-player coop game.
You can see where when the player punches the wood off the boarded door, it just disappears a fraction of a second after it breaks. You don't even get to see it on the floor momentarily to then disappear when out of view. It's the same with some enemy explosion effects; just quick pops before they vanish. Halo Infinite had a similar problem with the explosion effect timings being way too quick. Also there are things you feel should be present but aren't, like a visible bustling wind, scattered debris blowing across abandoned streets, some tree foliage and vegetation movements on a slightly windy empty, eerie street to make the wind the only things alive there (other than you and any enemies).
I doubt any of this changes between now and May, but it'd be nice if they did.
Only after the DD? You could see the "downgrade" in respect to their previous works from the very first gameplay shown.
It makes Deathloop look good in comparison.
I haven't paid a lot of attention to their work until more recently, but maybe they've had downgrades previously, too. Now that I think about it, the RedFall footage from the last showcase seemed more impressive to me, from memory anyway.
i am not sure gamepass is at fault here. i am pretty sure the game was in development before acquisition. maybe they change direction, but didn't increase budget.
Gonna give the previous June Showcase footage a watch, because I do think there have been some visual changes since then. The color palette might be slightly more saturated now vs. back then, but it just
feels like some other things have changed, too.