Don't try and strawman your way out of this. Here's what you said, which I demonstrated to be bullshit. Both games you listed have pretty much the same performance on both console. Most open world games listed have better performance on the PS5.
Like I said, pure fabrication lo
Pure fabrication, yet demonstrated with video proof. 1:56 on the following video
Oh wow, Dodkrake using old and selective information ? WHODA THUNK
In your time stamped video, he is comparing the pre-VRS removal patch where PS5 suffered massive edge aliasing and SX was softer by comparison thus had less edge aliasing.
Post VRS removal patch, visually identical, SX has a slight higher DRS in Peformance mode and PS5 has more performance drops.
Time stamped.
Well, I guess you won't speak on all the games I listed. What you can expect from me is stats, which I always provide...
Wait, what does it say on the top right ?
May contain bias ?
NO SHIT
Let's just use one example of why that image is fanboy bullshit and you know it.
Marvel's Avengers is listed as having better performance on PS5. These are the performance metrics via VGTech:
Frame Time Counts | PS5 | Series X | Series S |
16.67ms | 20152 (99.96%) | 20102 (99.83%) | 20138 (99.92%) |
33.33ms | 9 (0.04%) | 34 (0.17%) | 16 (0.08%) |
This is what DF said:
Xbox Series X looks clearer and cleaner, a state of affairs offset only by variations in performance that barely register
Anyway, here is a more recent comparison image from John himself:
Bonus just for you:
Yet, you brought up CDPR, which is known to favor MS. Still Witcher 3 PS5 had better details over the XBOX version and performed better in towns too. All that extra Draw Distance, foliage and Shadow detail on the PS5 in outdoor scenes is causing some extra drops there, but again DD is even more massive outdoors over towns and PS5 is pushing more detail in Witcher 3 over XBOX, especially outdoors, where DD is more tasking...
There is no extra detail, foliage or any of the stuff you mentioned lol.
DF ran into a bug which happens when you cross-save between Series S and Series X. That issue has been patched.
Series X retains up to 10 FPS higher performance in the open world areas with the same levels of foliage etc.
And as per NXGamer, Series X also has farther draw distance, not accounting for the now-patched bug
and I come with actual sauce.