Horizon Call of the Mountain game director has been dismissed from Firesprite and Playstation

Kokoloko

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It was a decent game. The guys making VR games need to be just like most PS studios, cream of the crop. This game wasnt
 

mibu no ookami

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Meanwhile....

SONY CORP TO SONY PICTURES: Here, take this $10 billion and buy Paramount!

So interesting that this is your mentality.

He wasn't made redundant because Sony is broke, he was made redundant because Firesprite isn't a great studio and a project was probably canceled in which he was set to direct or play a part in. That project wasn't cancelled because Sony was broke, but rather that Sony didn't believe in the project as part of their portfolio.
 
24 Jun 2022
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So interesting that this is your mentality.

He wasn't made redundant because Sony is broke, he was made redundant because Firesprite isn't a great studio and a project was probably canceled in which he was set to direct or play a part in. That project wasn't cancelled because Sony was broke, but rather that Sony didn't believe in the project as part of their portfolio.

Not necessarily disagreeing here, and it was just a joke but, when you position it with other optics ATM, it does feel like SIE are getting the short end of the stick from Sony Corp in funding or buying power despite being the main breadwinner.

Or at least that is how it's starting to feel like. Not necessarily our fault, either; SIE needs to do a lot better in public messaging & optics and show their console is still the priority in their roadmap. And that's best done with games (in this case, 1P games).

That State of Play gave a glimpse with things like PHYSINT, but that's PS6 territory.
 

Jim Ryan

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Its crazy.
Pretty sure PS is Sony’s biggest profit maker. They deserve 10billion right now to up there game
Sony execs have an inferiority complex, they think they are not taken seriously because they are mostly a gaming company now.

Yet it is actually because of gaming that they are taken seriously at all.
 

mibu no ookami

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Not necessarily disagreeing here, and it was just a joke but, when you position it with other optics ATM, it does feel like SIE are getting the short end of the stick from Sony Corp in funding or buying power despite being the main breadwinner.

Or at least that is how it's starting to feel like. Not necessarily our fault, either; SIE needs to do a lot better in public messaging & optics and show their console is still the priority in their roadmap. And that's best done with games (in this case, 1P games).

That State of Play gave a glimpse with things like PHYSINT, but that's PS6 territory.

I've said in the past that Firesprite was probably a bad buy.

SIE has bought SEVERAL studios recently and we'll see what the returns on that are, but getting returns in gaming is much more difficult than movies and tv.

For each of these studios you're pumping in like 100 million dollar budgets for game projects. If these games don't land it's a real waste of time and money.

Again, when it comes to buying a company like Paramount, it's about buying the IP that comes with it more than the personnel.

The absolute returns on franchises that you could potentially get with the Paramount IP are always going to be larger than what you're going to get out of Firesprite and the like.

I would not be surprised if PHYSINT is a PS5 game, maybe cross-platform. I wouldn't be surprised if it is a much shorter game utilize an already created engine either decima or unreal and utilizing some assets from Death Stranding 2. Kojima made Death Stranding in under 4 years and Death Stranding 2 seems like it took a bit over 5 depending on exactly when it comes out. We don't know if PHYSINT has begun production nor when either.

Gamers think SIE needs to do a better job of its roadmap, but the general public doesn't care. E3 is canceled. Gamers are sad, the general public doesn't know what e3 is.

This is why gamers want to catastrophize when it comes to Sony and their agenda.
 

reziel

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Not necessarily disagreeing here, and it was just a joke but, when you position it with other optics ATM, it does feel like SIE are getting the short end of the stick from Sony Corp in funding or buying power despite being the main breadwinner.

Or at least that is how it's starting to feel like. Not necessarily our fault, either; SIE needs to do a lot better in public messaging & optics and show their console is still the priority in their roadmap. And that's best done with games (in this case, 1P games).

That State of Play gave a glimpse with things like PHYSINT, but that's PS6 territory.
People are definitely reading way to into this and forget that Sony was originally just basic multi-media (movies,tv, cameras). Yeah the gaming division is obviously their biggest money maker but they still have to balance their other media areas. If the gaming division were to collapse that division wouldn't be the only thing that collapses the whole pillar would fall. It makes sense that they have to give more money elsewhere especially if they're trying to stay afloat after bleeding all that money out from the gaming division via those game cancellations, and failures plus of they're trying to get in the subscription space they have to go after Paramount. Since Disney and Amazon are slowly but surely gobbling up everything that they can.
 
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anonpuffs

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Oof

What's with sony buying companies and then their head dudes leaving
 

mibu no ookami

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Sony execs have an inferiority complex, they think they are not taken seriously because they are mostly a gaming company now.

Yet it is actually because of gaming that they are taken seriously at all.

You're conflating a lot of things.

When you say Sony Execs, I almost certainly understand you to be talking about Neil Druckman.

Sony isn't a gaming company and they never were. They're an entertainment company that used to be a hardware company. They're looking to be the biggest entertainment company and they aren't going to get there simply by doubling down on gaming. That's just the reality. If they want to grow their market cap, they need to expand in general, and not just in gaming.

Imagine if you had a game company that released a game every month. Do you think at some point their games would start to compete with each other? How many games can you release a year before you're eating into your own profits?

Sony released Rise of the Ronin and Stellar blade extremely close to Dragon's Dogma. That's simply going to limit the upper level sales these games can have even if they're not the same type of game. You already have 3rd parties to compete with, but once you start competing with yourself... it gets pretty silly.

For Sony their best bet is to release as many different genre games as possible within a 12 month period. This is why they have MLB The Show as an annual title that makes sense for them.