He started in Firesprite as one of the game designers of The Persistence and two unreleased games.
He started as Lead Game Designer in Horizon CoM and later became game director. Later became director of an unannouunced game.
He as been less than 7 years in the studio. Before joining Firesprite he was in an indie studio making a game and in other non-gaming places doing other stuff (animation, graphic design, CM/CS).
Sony aren't going to acquire Paramount, they just supposedly shown interest to start talks for a potential acquisition in a joint venture with an external investor in case that didn't happen.
And well, Paramount should be valued in way more $10B, they make $30B/year in revenue and $10B/year in operating profit, plus have a shit ton of assets like IPs, tv channels or services.
Regarading the money, Sony was going to spend $10B on acquiring the Indian giant Zee but the deal failed, so they could pay part of the Paramount acquisition (which I assume later would be split between Sony Pictures and Sony Music) with that money.
Their finantials are better than ever:
They simply want to improve their profitability mostly to compensate the unexpected cost increases for manufacturing hardware and also costs related to past acquisitions they are still paying.
And well, to cut the fat after half a decade of several acquisitions and hiring a shit ton of people, a period where they may have multiplied their manpower by 3 or 4.
So they canned a few projects -the less promising ones- and fired a tiny percentage -around 9%- of their workers (the less productive/promising ones). That guy got unlucky and he didn't pass the cut.
That's all, no drama involved.
He started as Lead Game Designer in Horizon CoM and later became game director. Later became director of an unannouunced game.
He as been less than 7 years in the studio. Before joining Firesprite he was in an indie studio making a game and in other non-gaming places doing other stuff (animation, graphic design, CM/CS).
Every year many people leaves or gets fired from companies, owned by Sony or not. These companies also hire many people every year.What's with sony buying companies and then their head dudes leaving
Paramount still is with exclusive talks with Skydance and seems things are progressing well to see a merge between them.Meanwhile....
SONY CORP TO SONY PICTURES: Here, take this $10 billion and buy Paramount!
Sony aren't going to acquire Paramount, they just supposedly shown interest to start talks for a potential acquisition in a joint venture with an external investor in case that didn't happen.
And well, Paramount should be valued in way more $10B, they make $30B/year in revenue and $10B/year in operating profit, plus have a shit ton of assets like IPs, tv channels or services.
Regarading the money, Sony was going to spend $10B on acquiring the Indian giant Zee but the deal failed, so they could pay part of the Paramount acquisition (which I assume later would be split between Sony Pictures and Sony Music) with that money.
I don't know in which alternate reality do you live, but the broke Sony doesn't exist in this one.So interesting that this is your mentality.
He wasn't made redundant because Sony is broke, he was made redundant because Firesprite isn't a great studio and a project was probably canceled in which he was set to direct or play a part in. That project wasn't cancelled because Sony was broke, but rather that Sony didn't believe in the project as part of their portfolio.
Their finantials are better than ever:
They simply want to improve their profitability mostly to compensate the unexpected cost increases for manufacturing hardware and also costs related to past acquisitions they are still paying.
And well, to cut the fat after half a decade of several acquisitions and hiring a shit ton of people, a period where they may have multiplied their manpower by 3 or 4.
So they canned a few projects -the less promising ones- and fired a tiny percentage -around 9%- of their workers (the less productive/promising ones). That guy got unlucky and he didn't pass the cut.
That's all, no drama involved.
Last edited: