"Our Software Development Engineer position works on the Tools and Technology team at PlayStation Studios to support the newly relaunched "Classics" for PS4 and PS5. Classic games run via emulation of legacy PlayStation platforms. As a Classics engineer, you would work closely with a group of other engineers, producers, and QA teams to fix bugs, add new features, and develop new emulators."
Must haves:
Nice to have:
- Expert knowledge of C/C++ (10+ yrs as a guideline)
- Experience developing cross-platform software for Games Consoles and Desktop PCs
- Preference for carving out automated solutions that scale to thousands of similar products
- Excellent online communication skills - expert at Slack, remote presentation, constructive code reviews
- Experience being your own self-service IT
- Git source control and the Pull Requests / Code Review workflow
- Hands on experience with AA or AAA game development for PlayStation Consoles
- Bash scripting experience
- Lua/C++ interoperability experience
- MIPS RISC Assembly experience
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