Yep, the weekend peak was 27.5K today, pretty similar to the Days Gone PC peak.In any case, it peaked at 16.2K on Steam a while earlier. It'll probably get peak CCU of 25-30K over the early weekend.
Being a bit optimistic I think it will end doing 6-6.5M in PS5 and 2M-2.5M in PC. A total of 8-9M.The game's probably done ~ 4.2-4.5 million now on PS5. By this time 2026 it'll probably look like 5 million PS5/1 million Steam in terms of splits. Maybe another 500K on top of that between the two (leaning PS5) for 6-6.5 million total.
It has 3,947 people (as professional roles) in the credits, 8 years of development... maybe I think it's possible that it won't end being profitable. So maybe they not being happy with the PS5 launch and expecting more was because of this.