Senua from Hellblade 2 appears in Insomniac’s slides as a visual quality goal that the PlayStation studio is aiming to achieve in Marvel’s Wolverine.
A couple of days ago, Insomniac Games suffered a massive ransomware attack, as a result of which many of the company’s internal and confidential files were leaked online. The leak included a fully playable build of Marvel’s Wolverine, a ton of concept art for the studio’s upcoming games, road maps, various presentations, documents and slides. In one of the slides posted on Reddit, Insomniac Games presented a visual target for Wolverine in the Photogrammetry category.
The slide explains how the studio aims to use real-world scan data to create realistic characters, and uses Hellblade 2’s protagonist as an example of the level of realism. In the slide, Insomniac also noted how developers can use 4D scan data to create “realistic” materials, render them in the game engine, and then artistically tweak the models to create memorable and compelling characters.