Microsoft has started issuing a second round of redundancies as part of its previously announced layoffs, according to those affected. Reams of posts on LinkedIn and Twitter point to more seemingly arbitrary cuts at the firm, with some truly cruel situations emerging as a result of Microsoft's hunt for bigger shareholder profits. So far, it seems the latest round of cuts are cutting across the entire swath of the company, with teams at Azure, Xbox, and Github hit.
According to one report, Microsoft-owned development hosting platform Github aims to shed 10% of its workforce, which would amount to around 250~ people. Additionally, Microsoft is reportedly shuttering all of its Github offices, moving its remaining staff to a fully-remote working regime to cut costs.
On the Xbox side, it seems Microsoft is once again cutting into its publishing layer. There are fresh layoffs at the acquired ZeniMax Studios arm of its gaming operation, despite the successful launch of action game Hi-Fi Rush as recently as a couple of weeks ago. Xbox has also cut into some of its teams that handle content partnerships, marketing, and other business-oriented operations.
Another big section of Microsoft that is seeing large cuts is in its "metaversal" departments across Mixed Reality and HoloLens. Microsoft set up a team back in November 2022 specifically tasked to chase industrial applications for the so-called "metaverse" that CEO Satya Nadella was all abuzz about throughout most of last year. The news comes in spite of claims to Bloomberg that Microsoft is "still committed" to HoloLens, which is currently wrapped up in development hell for the U.S. military.
In any case, Microsoft has seemingly cut the team responsible for Mixed Reality in half, shuttering the industrial metaverse applications team in its entirety, affecting hundreds.
Microsoft also seems to be targeting designers, responsible for making Windows and its other applications look prettier. Microsoft has often been criticized for how inconsistent looks when compared to competing operating systems, and the team at Windows has made huge strides to improve Windows 11 to that end. It remains to be seen how these cuts could impact the efforts here.
Microsoft has also cut into the Surface team as part of this latest round of layoffs, shutting the entire team that develops and curates business relationships for its laptop brand. Given the aggressive retreat of the PC market in recent months, this could be indicative of a wider strategy to reduce Surface's footprint, while its OEM partners are struggling to find customers of their own.
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According to one report, Microsoft-owned development hosting platform Github aims to shed 10% of its workforce, which would amount to around 250~ people. Additionally, Microsoft is reportedly shuttering all of its Github offices, moving its remaining staff to a fully-remote working regime to cut costs.
On the Xbox side, it seems Microsoft is once again cutting into its publishing layer. There are fresh layoffs at the acquired ZeniMax Studios arm of its gaming operation, despite the successful launch of action game Hi-Fi Rush as recently as a couple of weeks ago. Xbox has also cut into some of its teams that handle content partnerships, marketing, and other business-oriented operations.
Another big section of Microsoft that is seeing large cuts is in its "metaversal" departments across Mixed Reality and HoloLens. Microsoft set up a team back in November 2022 specifically tasked to chase industrial applications for the so-called "metaverse" that CEO Satya Nadella was all abuzz about throughout most of last year. The news comes in spite of claims to Bloomberg that Microsoft is "still committed" to HoloLens, which is currently wrapped up in development hell for the U.S. military.
In any case, Microsoft has seemingly cut the team responsible for Mixed Reality in half, shuttering the industrial metaverse applications team in its entirety, affecting hundreds.
Microsoft also seems to be targeting designers, responsible for making Windows and its other applications look prettier. Microsoft has often been criticized for how inconsistent looks when compared to competing operating systems, and the team at Windows has made huge strides to improve Windows 11 to that end. It remains to be seen how these cuts could impact the efforts here.
Microsoft has also cut into the Surface team as part of this latest round of layoffs, shutting the entire team that develops and curates business relationships for its laptop brand. Given the aggressive retreat of the PC market in recent months, this could be indicative of a wider strategy to reduce Surface's footprint, while its OEM partners are struggling to find customers of their own.
Source