Paid microsoft shill FUD about Playstation's earnings report is making the rounds. @faulkie87 sets the record straight - REAL ANALYSIS!

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IntentionalPun

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Seems like you got to work on that patience. Pacing is great for games, action all the time is boring, the slower moments add a lot to those games, what would make those games boring would be if they were all action all the time.

Since you mentioned it, that's exactly what makes the original Halo CE so boring, it has sections like that library level that is unbearable because it's just non-stop action over and over again.
I don't need "all action all the time." I spend hours playing Civ 5 and much of it is spent contemplating my next move. I love exploring in games too.. I play big open world games and avoid fast travel so that I can do more wandering / getting into random things.

Literally nothing to do with "needing action all the time."
 

nominedomine

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I don't need "all action all the time." I spend hours playing Civ 5 and much of it is spent contemplating my next move. I love exploring in games too.. I play big open world games and avoid fast travel so that I can do more wandering / getting into random things.

Literally nothing to do with "needing action all the time."
So what's the big issue with character walking while they chat for a bit? Nothing would be more stupid than characters just running all the time now that games have evolved to this point.
 
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IntentionalPun

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So what's the big issue with character walking while they chat for a bit? Nothing would be more stupid than characters just running all the time now that games have evolved to this point.

I like being immersed in a game, given control over what I'm doing.. that doesn't have to be intense action all the time.. but I still want to be controlling my character and given the choice of what to do, in general. My favorite games are ones with the most choice of what you are doing, how you accomplish a goal, etc. My least favorite games are ones that are very linear and just have you doing on-railsy things.

I like to... game. lol
 
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On Demand

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This is why it’s important to have this level of specific breakdown of the report. It left no room for FUD and lies. To bad this person doesn’t make these threads anymore

 
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nominedomine

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I like being immersed in a game, given control over what I'm doing.. that doesn't have to be intense action all the time.. but I still want to be controlling my character and given the choice of what to do, in general. My favorite games are ones with the most choice of what you are doing, how you accomplish a goal, etc. My least favorite games are ones that are very linear and just have you doing on-railsy things.

I like to... game. lol
Do you? I have my doubtd. Your strict definition of what a game is excludes most games.
 

IntentionalPun

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What even was the "FUD" this "analysis" was trying to combat? (honest question, as the thread didn't indicate what FUD was being combatted)

Honestly it reads like someone trying to spin, by using the overall companies numbers here or there and ignoring playstation numbers. Like who in the gaming world cares if Sony Pictures makes Sony more money?

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Sure, but they did this while decreasing their profit outlook for Playstation.. how can anyone just gloss over that? The yearly profit outlook went down by 16%... and their profit outlook for Playstation is hit by the high-margin software and add-on sales expected to continue to be lower than forcasted.

The 1% number rise being quoted is for Sony as a whole.. why would anyone in the gaming world focus on that? Their sales/revenue did only expected to go down by 1% for playstation but quoting Sony corps numbers is pretty misleading, as is just ignoring the fairly dire news for the whole industry that it looks like COVID playtime is actually retracting far more than expected.

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They sold 25% less games (about 16 million less) YOY... how is that somehow "very consistent YoY?" They had a decent little uptick in PS+, heading back toward their COVID peak, which is great and should be talked about, but the actual games and add-ons selling significantly less was a bigger blow. This wasn't "Expected" either like this guy is saying.

Sony as a company isn't doing badly or anything, but I'm really not sure how this guys comments aren't trying to "spin" when the focus should be on Playstation.

Saying stuff like:

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In the context of talking to a gaming podcast guy is pretty.. misleading? They clearly aren't expecting something unexpectedly big for Playstation as they downgraded their revenue profit by 16%. They are expecting to continue to do well in the movie business it seems. And expected to do well in hardware.. but it's offset by software decline, so where is this big thing coming out? Sony is increasing production even more which is great for them... but that's where their "only down 1%" revenue comes from, those not-particularly-profitable hardware numbers... and prices are going up for them on hardware, which is likely to erase any profit margin they had.. analysts even asked them if they were thinking of raising prices like they have in their other divisions.

I want Playstation to do well.. and they ARE still doing well by any normal non-stock-price related business talk. But in the world of investing you expect companies to meet or beat their outlook and Playstation fell quite short there, and the overall year was downgraded quite a bit.

And that's all Sony cares about is that stock price... so Playstation not meeting outlook just means Sony is going to be looking at the division to try to milk more money out of consumers.
 
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