Whose preferred platform?Yes, let us completely disregard all nuance because we don’t like whats being said about our preferred platform
Mine is Playstation as far as consoles go.
Whose preferred platform?Yes, let us completely disregard all nuance because we don’t like whats being said about our preferred platform
Whose preferred platform?
Mine is Playstation as far as consoles go.
No I don't, I defend Playstation all the time.Yet you always rush to downplay or naysay anything positive about it.
Anyways the words are just hilarious to me, and I find a lot of the "nuance" a bit tired as well.
Insomniac absolutely was taken off the market... they had just made an Xbox exclusive, since.. they were an independent dev who apparently liked "exclusive game contracts."
I'd absolutely rather anyone buy smaller devs, than big publishers, and MS has gotten out of hand. There can be nuance in a discussion without proclaiming a corporate talking head "right" when they are just denying the basics of reality lol Or using Insomniac as an example when clearly, they were not bound to Sony in any way.
We were really impressed with their ambition level, with their creative vision, and I think bringing them in-house actually enables us to help create a studio, to help stand up a studio much faster and much more rigorously than keeping them external, so the idea that we're taking teams off the market is not necessarily true. It's sometimes quite the opposite that we're helping come to life new studios that are going to deliver wonderful new experiences to the PlayStation community.
This is why i believe you are arguing in bad faith
Hmm...makes me think that Sony will take more of a Tencent strategy going forward, i.e buying up larger shares (and potentially majority shares) in various 3P devs and publishers, and maybe only outright acquire very specific 3P developers.
Honestly, it's a strategy that makes sense and affords many of the same benefits as outright buying 3P publishers for example, just without disrupting the state of the independent, open free market of 3Ps. Something I've talked about in the past as being a big concern, especially depending on what companies in particular are buying up these publishers.
So I think we're going to see Sony do a lot more shareholder investments like recently with Kadokawa and From Software. On that front, they might increase their stakes in From Soft, but I think Kadokawa would have to provide more up for sale so that's on them. Ideally, Sony should try doing this with as many of the big 3P publishers as they can: Capcom, Square-Enix, Sega, Koei-Tecmo, Bandai-Namco, Take-Two, EA, Ubisoft...smaller publishers too like Devolver and Annapurna etc. Buy enough stakes to where there's some financial gain for them, and where they can have some influence in certain decisions, but otherwise those publishers are able to operate as independent 3P entities for most other things.
Since they aren't being purchased outright, there's no need for other people to fearmonger about games being taken away, or stuff like that. Sony may not get ownership of their IPs, tech resources, or be able to integrate their revenue and profits with PlayStation's, but it still fortifies 3P relationships and makes it easier for them to probably get first dibs on certain opportunities WRT software or transmedia production with projects of those publishers.
For certain 3P developers, however, I still think they're going to consider acquisitions. Teams like Ember Lab and Deviation Games would be key targets I suppose. While a lot of people lump them in with a future MS dev to be acquired, I actually think Sony should also consider Asobo, if Asobo are up for looking for acquirement. They could be a great sister studio to the likes of Naughty Dog, in fact there are probably tech resources and techniques the two can share and cross-pollination of talent could lead to some really cool stuff. Plus it would be neat to see something like A Plague's Tale with a Sony AAA budget behind it, and techniques the studio developed while working on Flight Simulator (if not the actual specific technology, as it belongs to Microsoft) can be useful for Polyphony Digital in future Gran Turismo projects.
That really seems like a pretty realistic and ideal path for them in terms of investments and acquisitions.
And I'm absolutely not posting in bad faith.
I'd say the same thing about a dev MS paid to make Xbox games "almost exclusively." How is it bad faith to say.. well they weren't exclusive.. they were in fact on the market... and Sony did absolutely take them off the market?
It's the truth, it's a fact, etc.. in any literal sense.
I personally just find the "well they mostly accepted exclusive contracts from XYZ" argument to really have much bearing. Insomniac is a perfect example of that. They were on the market the entire time, not actually exclusive to Sony.. the Xbox contract is an example of that..
I'd rather console manufacturers not buy up any form of exclusivity and you'll find I'm pretty consistent in that. Lesser of 2 evils is releasing on PC as well, and I've been consistent on being happy Sony is moving that way. I've outright flipped my mind into thinking "I'd rather Sony buy a company than MS" as my only logic for believing otherwise was PC releases. Considering Sony seems the better Sheppard of devs at this point and also has the best hardware, it's an easy choice for me as long as Sony keeps releasing games on PC.
That doesn't make Hulsts comments any less bullshit lol And me favoring Sony didn't suddenly make me a big cheerleader for them, I'm just a fan who will also speak my mind, particularly in making fun of their corporate bullshit.
Playstation doesn’t buy big third party devs and publishers and start having them make exclusive games or make historically multiplatform IP into exclusives. If anyone is angry by this you need help
"Instead of making moves of our own and maybe get some leverage and bargaining chips, we're going to sit on the sidelines and let the industry consolidate around a few big entities. Please look forward to our GAAS, Mobile, and PC games.- Herman Hulst.
Cash and Stock - with this offer, the investors in the target company are offered cash and shares by the acquiring company.
Stock-for-stock merger - shareholders of the target company will have their shares replaced with shares of stock in the new company. The new shares are in proportion to their existing shares. The share exchange is rarely one-for-one.
Leveraged buyout - an acquiring firm can use debt as a means to finance the target company.
Cash - shares are purchased at a proposed price and are no longer in the shareholder's portfolio.
Tender offers - these offers involve a proposal by the investor to buy enough outstanding shares of the target company's stock to gain controlling interest of the company. This is sometimes considered a hostile takeover.
Its not about being cheap, its the simple fact that even if tehy wanted to they can’t buy every big publisher to protect themselves from industry consolidation and it makes no sense to even try.
What they’re doing IS healthier for the industry whether you think its a cop out or not. New studios with senior talent are being given a lot of money to make new games. Thats what Microsoft should have been doing for the last 10 years with all their money not just buying IP
Creating new studios and new IP is much better than just buying existing IP and making it permenantly exclusive. Nothing new is being created that way
A lot of industry talent is just rotting away at these bigger publishers which is why we are seeing so many new indepdent studios being formed. These people have been in the industry for decades are are bored of making assassins creed and need for speed games. Give people with fresh ideas money and watch the industry expand.
The more consolidation the more people will leave these bigger companies, which makes it easier for sony and nintendo to grab them up like they’ve been doing with Haven, Monolith Soft, and Deviation.
Theres just as much chance of insomniac making another xbox game today as there was before they were bought
Yep, really good strat, Fromsoft are still free to make multiplat games but now most likely can’t be outright bought by a platform holder without going through sony, cause they aren’t gonna sell their shares and they can increase them if they feel someone is sniffing around.
Sony have shares in multiple companies, Kadokawa and Fromsoftware, Dimps, Epic,etc. im sure they will be buying a large stake in square enix soon
I remember when mascots were more important than big wigs and business deals to gamers.
Every second thread is about the boring side of gaming these days.... I miss arguing about gears of war vs uncharted.
No I don't, I defend Playstation all the time.
And I want MS's Activision acquisition to fail.
Try again.
Do they have any shares in Capcom? I'm hoping so just because of the Sazzy Group rumors of looking to buy a big publisher, though I think those guys are looking into a European publisher, likely Ubisoft.
People forget Rainbow Six is pretty big in eSports and Ubisoft owns the IP. Plus Ubisoft are the only big 3P publisher of late that's publicly said they are looking into going full-tilt on live-service style games, and they already have other shooter IP like The Division 2. Just seems like they want to push even bigger into eSports and FPS/shooter games have way more traction in the eSports circuit than fighters, genre-wise.
And this is "in good faith"?
What do any of these words have to do with your completely bad faith/patently untrue/just blatant lie statement you made?Yeah, if anything this protects a 20 year investment of sonys. They built that studio over 3 decades, microsoft commissioning them for one game doesn’t change the fact that they were always a 2nd party playstation studio.
I would feel the same if Microsoft bought Certain Affinity or Asobo studios, to a lesser extent.