Sequel "quality" vs Sequel quantity?

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ksdixon

Dixon Cider Ltd.
22 Jun 2022
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This probably won't make sense, but here it goes...

Instead of taking so long to make a sequel, why aren't more single player games run off the same engine, but tell different stories? Say, we're going to have a few games at this level of tech, but as such we're going to be able to release more games quicker etc?
 

Dr Bass

The doctor is in
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20 Jun 2022
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I think it’s a good question and I’m not sure why. Wouldn’t games like Assassins Creed back up what you’re suggesting though? Some places try and crank out the sequels …
 

Darth Vader

I find your lack of faith disturbing
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20 Jun 2022
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Sequel quality. Quality always trumps quantity.
 

Sharinghack

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21 Jun 2022
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Lisbon, Portugal
www.pushvfx.com
This probably won't make sense, but here it goes...

Instead of taking so long to make a sequel, why aren't more single player games run off the same engine, but tell different stories? Say, we're going to have a few games at this level of tech, but as such we're going to be able to release more games quicker etc?
Because when they do, people call them DLC.
 
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ksdixon

ksdixon

Dixon Cider Ltd.
22 Jun 2022
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Tbh im not sure how to phrase what I mean. I do advocate for story-based dlc follow ups like TLOU Left Behind, but I meant more about like... release frequency. I dont see the benefit of waiting 5 odd years or once a generation, gameplay and graphics dont improve that much. You could crank out a few games instead.
 
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