I think almost every major studio had a cancelled game or development trouble last gen.
Sucker Punch had a game cancelled that was well into development. It took them 7 years to make GOT.
Bend put out a major flop
Santa Monica had a major game cancelled, half the studio laid off
Naught Dog was plagued with crunch and one major departure after another
Guerrilla had a major game scrapped in favor of Horizon, thats after Shadowfall flopped
Japan Studio was one major flop after another along with a ton of other development trouble
Evolution Studios shuttered
London Studio has been MIA since Blood & Truth in 2019
Multiple major failures early in the gen, Killzone Shadowfall, The Order, Driveclub, etc.
I’m sure there are countless more examples im missing or not even aware of on top of all that.
But now im supposed to believe its complete and utter turmoil at SIE because a couple of Multiplayer/live-service games got delayed or cancelled?
Some of you are really gullible