Does somebody know if in this revenue there is also whatever they earn for publishing third party games in other regions, like they did with COD in Japan in the past? I don't know where else this kind of revenue could be included otherwise.
No, this "other software" is only game revenue (game sales+addons) from 1st party games made in non-PS gaming platforms.
Meaning, "Other software" the revenue made by SIE games in PC + Destiny 2 in Xbox + Sony's cut of Xbox and Switch versions of MLB.
Sony published games like CoD, Destiny 1 or Destiny 2 in Japan, but only for PS. So not included under "other software". This revenue is included instead under the "first party revenue" subset of their console software revenue.
From the 700 millions, more than 50% is from Destiny and Helldivers. It's not new growth from PS ports.
The next expansion for Destiny is out soon, expect the numbers to be higher next year. Meaningless.
The part of the year reported for FY23 before Helldivers 2 (Q1+Q2+Q3) also had an increase over the same period of FY22. Ignoring the rumors of Lightfall underperforming and assuming Destiny 2 had the same revenue in FY23 than in FY22, the PC ports revenue would have increased these 3 quarters. If the rumors would be real then the increase from PC ports would be even higher.
They estimated to have Destiny 2 The Final Shape released in FY23, but got delayed to FY24, meaning these 700 millions should have less revenue from Destiny than in FY22 than they expected when forecasting $450M PC revenue for FY23 last year.
That graph is absolutely pathetic, awful numbers. I bet many of those single player ports were not even profitable if you factor that those same devs that worked on it could've been doing something else.
Wrong, all the Sony PC ports are profitable.
The PC ports only cost a couple millions, even the Sackboy port, the worse selling one, has been profitable.
The GoT PC port got profitable literally in under 2 hours because in 2 hours had more CCUs than copies sold needed to become profitable.