A trillion dollars of revenue certainly would not be meaningless by virtue of its scale.That's revenue, not profit. A trillion dollars in revenue is meaningless if your costs are higher than it.
But 700m in revenue is basically nothing.
A trillion dollars of revenue certainly would not be meaningless by virtue of its scale.That's revenue, not profit. A trillion dollars in revenue is meaningless if your costs are higher than it.
700M is a lot when it's a 55% increase versus the previous year continuing a huge growth for several years in a row.A trillion dollars of revenue certainly would not be meaningless by virtue of its scale.
But 700m in revenue is basically nothing.
This same user you speak about would likely end up buying many additional titles on PS5 despite owning a PC (just like me). Any games with local coop like (Fifa, NBA 2K, Madden), games that release first on consoles that aren't Sony exclusives (GTA6, RDR2,), that user would be tempted to sign up to PS+ and so on.Yes. It used to be the case with the subset of users Sony is targeting by bringing their games to PC. Sony does not earn much money if a PC gamer buys a used console and 5 or 6 cheap games late on the lifecycle. They might as well buy them at a higher price on PC.
Their failure was keeping releasing games without protection and the quality of some ports.
This same user you speak about would likely end up buying many additional titles on PS5 despite owning a PC (just like me). Any games with local coop like (Fifa, NBA 2K, Madden), games that release first on consoles that aren't Sony exclusives (GTA6, RDR2,), that user would be tempted to sign up to PS+ and so on.
The must have exclusives used to be the bait (now that bait doesn't work at well because it's just temporary and everybody knows), that first push to get the person into the ecosystem, after that first taste PlayStation sells itself as the experience is usually a lot more pleasant that the PC experience when it comes to just sitting down an playing.
PC games should also be cross-buy, it would be a great way to pull people towards PlayStation. Pulling PC players to PlayStation is much better than just having a few people double dipping.
I am Jack's complete lack of self-awareness.As a PC gamer, once you have a good pc you typically just endure playing on a console and deal with its restrictions. After beating those handful of games that interest you from a small list of exclusives, it just gathers dust.
You are just using your own experience as if it were the standard and extrapolating to a whole userbase of hundreds of millions of players.
As a PC gamer, you are incorrect. From Steam's hardware survey:As a PC gamer, once you have a good pc you typically just endure playing on a console and deal with its restrictions. After beating those handful of games that interest you from a small list of exclusives, it just gathers dust.
As a PC gamer, you are full of shit. From Steam's hardware survey:
What does this mean? It means that the MAJORITY of PC gamers with a steam account own a system that is WORSE than a PS5 or an Xbox Series X.
- CPU: Over 50% of them are 6 core or less. Over 70% are 8 core or less.
- VRAM: Over 70% of them have less than 12GB (using this since it's +- what's available for games in consoles)
- GPU: Around 50% (can't be arsed to add every single one) have a GPU at the level of an RTX3060 or worse. As demonstrated by R&C on PC, the 3060 performs WORSE than the PS5.
- Over 60% of all players play at 1080p or sub 1080p resolution
You know what closed systems also allow for? Much better optimisation. Which is why R&C requires much better specs on PC when compared with the PS5 to run with the same settings.It's still a closed system where you can't do as much
Unless there are flies that game on PC, why would a hardcore PC gamer would like to be pulled towards playstation or any console for that matter?
As a PC gamer, once you have a good pc you typically just endure playing on a console and deal with its restrictions. After beating those handful of games that interest you from a small list of exclusives, it just gathers dust.
You are just using your own experience as if it were the standard and extrapolating to a whole userbase of hundreds of millions of players. Why do you think a PC gamer goes the extra mile to enjoy his/her hobby? The easy thing to do is going into toy r us or Walmart and get a console.
I think there is something that many people fail to understand: there is a subset of customers that will never game on a console as their main device with very little spend on console ecosystems. Sony ran the numbers years ago and decided to start porting games to PC.
Not sure what you trying to say here...Ignoring the rumors of Lightfall underperforming and assuming Destiny 2 had the same revenue in FY23 than in FY22, the PC ports revenue would have increased these 3 quarters. If the rumors would be real then the increase from PC ports would be even higher.
TOP-end hardware on Steam is like 2%.As a PC gamer, you are incorrect. From Steam's hardware survey:
What does this mean? It means that the MAJORITY of PC gamers with a steam account own a system that is WORSE than a PS5 or an Xbox Series X.
- CPU: Over 50% of them are 6 core or less. Over 70% are 8 core or less.
- VRAM: Over 70% of them have less than 12GB (using this since it's +- what's available for games in consoles)
- GPU: Around 50% (can't be arsed to add every single one) have a GPU at the level of an RTX3060 or worse. As demonstrated by R&C on PC, the 3060 performs WORSE than the PS5.
- Over 60% of all players play at 1080p or sub 1080p resolution
If they would put Denuvo in their games, PC fanboys would have another reason to complain about Sony and call them anti-consumer. Nah scrap that idea , Bloodborne doesn't need to go anywhere. Just a PS5 port is enough.Bring Bloodborne and demons souls with Denuvo. It's asnine how Sony doent put Denuvo for a year at least.
Let's be clear here...How does the margins look on these PC ports?
Also that 700m isn’t PC port mostly it’s from destiny that’s on PS, PC & Xbox & MLB that’s also on PS, Xbox & Nintendo.A trillion dollars of revenue certainly would not be meaningless by virtue of its scale.
But 700m in revenue is basically nothing.
They long started with it. Why do you think majority of these game dropped in quality and are taking so long to be developed? We have two Insomniac games, one of them releasing (maybe) next year, with a playable build already, you think they had it just for fun?by making PS studios now develop the PC version simultaneous
Misinformation, this is not just PC Ports, this is also destiny revenue and mlb. PC ports are not more than 300m.
Bigger news here is why would they spend more to game with worse performance?As a PC gamer, you are incorrect. From Steam's hardware survey:
What does this mean? It means that the MAJORITY of PC gamers with a steam account own a system that is WORSE than a PS5 or an Xbox Series X.
- CPU: Over 50% of them are 6 core or less. Over 70% are 8 core or less.
- VRAM: Over 70% of them have less than 12GB (using this since it's +- what's available for games in consoles)
- GPU: Around 50% (can't be arsed to add every single one) have a GPU at the level of an RTX3060 or worse. As demonstrated by R&C on PC, the 3060 performs WORSE than the PS5.
- Over 60% of all players play at 1080p or sub 1080p resolution