We'll just have to wait and see how everything goes. Eurogamer loves writing dire articles about PlayStation though, and glassdoor reviews aren't the most reliable thing in the world.
Theyd better hope MS doesnt start to focus on SE, who isnt doing great ATM.Some Sony head when showing a fiscal report a year ago that they were going to pause their acquisitions efforts for the short term due to several reasons (bad external market conditions, economy, Sony to get a big amount of cash around fall 2025 selling most of their banks business) and that were going to resume them in the mid (normally means around 3 years) to long term.
Meaning, unless there's some specific great opportunity or urgent stuff they shouldn't make any meaningful acquisition until around a couple years from now aprox.
The point of buying a game development studio is to get games developed by them.What was the point of buying this massive studio? Their output already sucks as much as the other studios
MS already did, and were told to fuck off.Theyd better hope MS doesnt start to focus on SE, who isnt doing great ATM.
Crazy part is there’s a lot of people from Psygnosis at Firesprite which Sony shut down/folded back in the dayAnother studio will bite the dust by sony
Thts true.Crazy part is there’s a lot of people from Psygnosis at Firesprite which Sony shut down/folded back in the day
Also buy Arc System Work great studio that’s been making fighters for PS & PC for a long time & had great reviews by the FGC communityAll sony had to do this generation was acquire small studios they worked with that actually have something to show for and like invest in SE and Capcom. Instead they wasted billions on bungie and are having trouble managing their no name, no IP, garage band start ups.
Id say a perfect generation would've looked like:
Acquired Bluepoint, House Marque, arrowhead, and the kena studio.
Invested in: Fromsoft, Square Enix, Capcom, and probably EA or take 2.
IMO there's way too many emotional knee jerk reactions to things lately. IMO, the best thing to do is keep a level head and see how things play out.Thts true.
Jim Ryan wanted to rebuild a powerhouse London studio and I think he somewhat championed for this acquisition, but it's clear internal structure wasn't strong enough to turn them into the England InsomniacCrazy part is there’s a lot of people from Psygnosis at Firesprite which Sony shut down/folded back in the day
Don’t forget Arc system work.Al these small no name studios are worthless. Get Square, From and Arrowhead.
License your stuff to outside studios for VR.
Just the current state of Firesprite according to what you can read online. You can hear stuff like:
- Management/leadership since Sony took over is awful. The last shipped project (Horizon VR?) was a nightmare to work with.
- The Sony acquisition has negatively impacted many departments. Since the acquisition they have lost over 100 employees and had Firesprite culture dismantled piece by piece. Sony implemented a hiring pause that put pressure on several teams and caused many staff to have complete burnout.
- Founders jumped ship after they got their golden parachutes (after the Firesprite and Fabrik Games acquisition).
- People are afraid to even give input on their own work and disappear if they challenge the new studio heads.
- Understaffed projects that are often poorly managed.
- Projects in development hell.
- Chaotic production on almost every project. Resulting in wasted time and people running around like headless chickens crunching to get stuff in last minute. Lack of clear direction in many projects. Too many leads/directors (especially after the Sony acquisition). They bite off more than they can chew resulting in cancelled projects. All projects are understaffed resulting on a lot of people getting moved from project to project.
- Management and many employees have limited experience with Unreal Engine and a certain project is suffering as a result. Unlikely to ship.
Remember Pete Ellis? The former Naughty Dog dev who went to Firesprite to work as a game director for their narrative-driven horror game? He left this month.
The same goes for the lead designer who worked on Horizon Call of the Mountain. Gone.
Over 100 developers left since Sony bought them, game development is chaotic and projects are getting canceled. The Sony acquisition has had a negative impact on the culture and leadership. Before the acquisition there were pretty much only positive reviews on Glassdoor.
Doesn't sound good.
Thank You HermenI'm losing my trust in Playstation. They still make good games, but the magic is completely gone.
You guys get in your feelings and say this every other day. This forum is a broken record and it gets old.I'm losing my trust in Playstation. They still make good games, but the magic is completely gone.
What was the magic of Firesprite? They made a VR game with Sony and that's it. They could disappear tomorrow and nobody would care like London Studios.I'm losing my trust in Playstation. They still make good games, but the magic is completely gone.
Firesprite is in Liverpool, not in London. It's a different studio than London Studio.Jim Ryan wanted to rebuild a powerhouse London studio and I think he somewhat championed for this acquisition, but it's clear internal structure wasn't strong enough to turn them into the England Insomniac