Sony studio Firesprite has been shedding talent amidst accusations of toxic culture, staff say

Kokoloko

Veteran
Icon Extra
21 Jun 2022
5,913
4,654
Al these small no name studios are worthless. Get Square, From and Arrowhead.

License your stuff to outside studios for VR.
Agreed. Definetly with Square and FromSoft and Arrowhead.

But some smaller studios like Embers Labs, Slocap etc would be good too.

Arrowhead was a no name too until recently.
Isn’t Firesprite a Team consisting of former Driveclub and Motorstorm devs? Id say on paper it looks good.
 
  • Shake
Reactions: Gods&Monsters

Danja

Veteran
Icon Extra
10 Mar 2023
6,075
5,861
Firesprite is in Liverpool, not in London. It's a different studio than London Studio.

And yes, Firesprite has a lot of people. I was already big when acquired and later grew even more.
I know they aren't the same studio obviously lol. I perhaps didn't know their exact location just know they're in the UK.
 

Gods&Monsters

Veteran
21 Jun 2022
5,579
11,385
Arrowhead was literally a small no name studio before Helldivers. From was a small no name studio before Dark Souls. Bad take.
How far back do you want to go? Arrowhead had Magicka and Helldivers 1 was in 2015.

Firesprite had The Persistence (71 on meta) before working on Horizon Vr. That's it. I know there's some old history with Psygnosis but Firesprite was a useless purchase. A publishing contract was enough.
 
  • they're_right_you_know
Reactions: Kokoloko

AshHunter216

Banned
8 Jan 2023
4,556
7,628
What a clown from Era said. “Between Microsoft and Sony, Sony currently holds the mismanagement crown”.
Dumb anti-PlayStation takes are a dime a dozen on there. I consider that forum a lost cause and don't even go on there anymore.
 

Remember_Spinal

Ah, my back!
23 Jun 2022
3,722
5,718
People on reseterra are mad that sony layoff news and studio trouble threads aren’t as popular as the microsoft layoff threads
 

Gediminas

Boy...
Founder
21 Jun 2022
7,465
9,186
People on reseterra are mad that sony layoff news and studio trouble threads aren’t as popular as the microsoft layoff threads
So, thousands people loosing their job, but they care only who is more popular to be an asshole?
Sounds awesome, where i can sign up? 😂
 

Darth Vader

I find your lack of faith disturbing
Founder
20 Jun 2022
7,365
10,933
I love that this thread is the prime example of us looking at a massive fire in the horizon and yet the apologists keep ignoring it saying it's fairy lights.
 
OP
OP
Gamernyc78

Gamernyc78

MuscleMod
28 Jun 2022
20,386
16,652
Firesprite struggling while Hermen out there sailing on his yacht and surfing on vacation every day

Get Hermen out, he's absolutely useless
Yeah those aren't good optics. Shu is always seen at game conventions or with fans!
 
Last edited:
  • Like
Reactions: anonpuffs

Nhomnhom

Banned
25 Mar 2023
8,414
11,558
What I don't get is why this studio is so big yet hasn't release anything to justify it's size.

People here point out Insomniac but Firesprite is a far worse offender when it comes to size vs output.
 
  • Like
Reactions: Gamernyc78
OP
OP
Gamernyc78

Gamernyc78

MuscleMod
28 Jun 2022
20,386
16,652
What I don't get is why this studio is so big yet hasn't release anything to justify it's size.

People here point out Insomniac but Firesprite is a far worse offender when it comes to size vs output.
Seriously much smaller studios pump out quality and faster.
 
  • Like
Reactions: Nhomnhom

Yurinka

Veteran
VIP
21 Jun 2022
7,719
6,605
Firesprite struggling while Hermen out there sailing on his yacht and surfing on vacation every day

Get Hermen out, he's absolutely useless
Yeah those aren't good optics. Mea whole Shu is always seen at game conventions or with fans!
Hermen is in his office and visiting PS Studios because his job is to manage and overview PS Studios and their first and second party games.

Shuhei Yoshida is in game conventions because his job is to scout/discover new indie games and teams to be supported via PlayStation Indies, and he finds and meet these teams there.

Posting a few photos per year of personal stuff like their vacations or business trips in social media doesn't mean anything. They are human beings too.
 
Last edited:
OP
OP
Gamernyc78

Gamernyc78

MuscleMod
28 Jun 2022
20,386
16,652
Hermen is in his office and visiting PS Studios because his job is to manage and overview PS Studios and their first and second party games.

Shuhei Yoshida is in game conventions because his job is to scout/discover new indie games and teams to be supported via PlayStation Indies, and he finds and meet these teams there.

Posting a couple photos per year of their vacations in social media doesn't mean anything.
This has nothing to do with him always showing pics on vacation lol smh Which was the point of the initial post.
 
  • they're_right_you_know
Reactions: Darth Vader

Yurinka

Veteran
VIP
21 Jun 2022
7,719
6,605
Arrowhead was literally a small no name studio before Helldivers. From was a small no name studio before Dark Souls. Bad take.
How far back do you want to go? Arrowhead had Magicka and Helldivers 1 was in 2015.

Firesprite had The Persistence (71 on meta) before working on Horizon Vr. That's it. I know there's some old history with Psygnosis but Firesprite was a useless purchase. A publishing contract was enough.
In addition to Horizon CoM (79 MC), Persistence VR (the original version was for PSVR and got 78 MC), the non-VR The Persistence ports made later (75MC in the other platforms other than the one you mentioned), Firesprite also codeveloped Star Citizen, and for Sony codeveloped with Team Asobi small experimental projects like The Playroom, The Playroom VR or Run Sackboy Run.

Before that, most of their leads did work on Liverpool Studio (including XDEV, which was part of it), Evolution Studios and Bizarre Creations. Others in Supermassive, Lionhead or other AAA teams.

Between Magicka and Helldivers, Arrowhead developed The Showdown Effect (67 MC) and Gauntlet (68-71 MC).

Before Dark Souls From Soft had developed a few dozen of other popular niche games, specially in Japan or as PS exclusives, like the King's Field series, Armored Core, Otogi, Echo Night series, or titles like Ninja Blade, Enchanted Arms or Demon's Souls. Weren't super sellers and in most cases didn't have great reviews, but had certain popularity and prestige inside their niches before Dark Souls.

What I don't get is why this studio is so big yet hasn't release anything to justify it's size.

People here point out Insomniac but Firesprite is a far worse offender when it comes to size vs output.
Yes, you don't get that games aren't developed in 3 months and that teams need several years to develop their games.

Insomiac has been big and had 3-4 teams since generations ago, and Firesprite no, they did it recently.

Firesprite wasn't that big before, started to grow when they worked in The Persistence (first for PSVR, later ported to other platforms) and Star Citizen at the same time and later swapped Persistance with Horizon CoM, while they also started their (minimum) two other projects they were developing at the same time than Horizon CoM: a multiplayer game that featured on foot and vehicular combat and a dark horror adventure.
 
Last edited: