I think people are buying games and not gravitating to subscription services. As a whole, this is a win for the industry.
Facts say the opposite, people is spending more than ever on Sony's game subscription.
Sony reported for this quarter an increase in the revenues from game subscriptions compared to the previous year.
It's better to hide the numbers and just show the dollar amount instead (it's always going up).
Microsoft will use these numbers when they move every silver and gold member on PC/Xbox to "Core" and brag they beat Sony. Fake numbers as usual.
As I posted above Sony continues reporting it, and numbers keep growing very well. In addition to this, some other times they had decreases and posted them so I don't think this is the issue. They don't seem to have hiding to hide.It has to be the same reason every other company stops reporting numbers.
Growth stops.
They all do it.
Maybe Sony thinks that what it's important is the revenue, and not if they have more or less subs who may only payed almost nothing for a cheap promotion etc.
Also, now they have the multi-tiered system instead of a single one and seems that in the beta they have the other cloud gaming initiative, which may also contribute to that network services revenue.
There's also the Project Q to be released, and cloud gaming for mobile may also be released somewhere soon.
There's a big increase in the related network services revenue, which means that numbers go up and not down. So they don't have anything to hide, pretty likely they prefered to change how to report this because of recent or upcoming changes regarding PS Plus/cloud gaming/network services.
Edit: In the Q&A they have been asking about them about the change in PS+ reporting, and the reply -or the translation- wasn't very clear but linked it to Extra and Premium and their multiplatform approach of PC sales that they'll start reporting now. Maybe they meant that will report it separatedly for PC (and maybe soon mobile?) as they will do with games, since remember you can get PS+ to play cloud gaming on PC.
Yes, back in June 2022, more than a year ago, they mentioned that as of Spring 2022 it had sold over 10M copies.They did announce that TLoU 2 sold over 10+ million last June.
https://blog.playstation.com/2022/06/09/the-growing-future-of-the-last-of-us/
No, these are the first party sales for this quarter and the previous fiscal year. They are flat YoY in sales but this year they didn't have any release this quarter and only Horizon VR in the previous one. While a year ago they had HFW, GT7 and the Uncharted Collection in the previous quarter:Their first party sales has been on decline since PS5 launched barring Ragnarok. They'll never be transparent about them again unless a record is broken.
So in this content flat YoY sales unit is positive.
And as far as I remember God of War Ragnarok, Horizon Forbidden West, Returnal and Gran Turismo 7 were the fastest selling games ever in the history of these studios and franchises. Can't remember now, but maybe Rift Apart is also the fastest selling Ratchet game ever.
God of War Ragnarok was even the fastest selling PS exclusive ever.
They provide extra detail in the fiscal reports of the end of each fiscal year. They are more detailed than the ones from the other quarters. So maybe are reported there.when will they start disclosing this? Soon? Or do they mean in future earnings reports?
Last edited: