Starfield will be $70, and then the moaning on XboxEra etc will commence.
I'll be happy if it even causes a small drop in console warrior ammo. lol
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Starfield will be $70, and then the moaning on XboxEra etc will commence.
I also won't be buying any MS titles this gen because I think their games are of a lower quality - Halo was F2P anyway. Forza Horizon I spent 2.5 hours on before getting bored. I have Gears 4 and 5 which I bought for about £25 each but won't be buying any more.
Overall I'm happy to sub for a month here or there for any good MS games that come out.
Starfield might be the exception if Bethesda have a return to form, because it'll likely be a long game.
Halo really needed another delay which is crazy given it was already delayed a a year.I agree with you on the quality aspect in general but compared to last generation, I do believe that their quality is better overall. Thus far, there's been no Ryse's or Crackdown's. I loved the Halo Infinite campaign. Not a multi-player guy so no interest in any of that, good or bad. Thought about playing Forza Horizon 5 for the campaign but im not a sports/racing fan gaming wise.
I'm not a Bethesda Game Studios fan and outside of a few hours in Fallout 4, I have never played any of their games so Starfield and all the rest in general, are a monthly rental for me too.
Halo really needed another delay which is crazy given it was already delayed a a year.
The £70 thing I think is overstated. My brother had a SNES in early nineties and games were going for £60 back then. Game development nowadays is way higher.
People can whine about it but sooner rather than later all big AAA games will be going at that price point. I personally prefer that to say the Nintendo approach where low-budget, technologically primitive games are sold for £50 - £60.
The Microsoft sponsored anti-Sony propaganda will never stop.No, not because they are actually doing anything different, but because xbox and nintendo will inevitably start raising their prices on all their games and services by the end of 2023 just like sony did last year.
Jim Ryan isn’t anti-consumer, he’s a visionary. The 70 dollar “tax” will suddenly be justified and reasonable when other platform holders do it.
Why would either company do that? In the last year Sony has lost 50% of its worth, and Microsoft has lost 33% of theirs...
Don't kid yourself, MS is going to raise all three prices once the holiday period is over.I agree with Halo Infinite. If only they knew last Fall that they would eventually delay Starfield, they could have delayed Infinite. I do think the campaign is great and while the multi-player is great when it comes to the combat and gameplay loop, there's just no content for it. And Forge which I found out recently is a mode that allows users to create maps and whatnot, you would think 343 would have made a priority but they didn't. My only complaint for me personally is that who knows when the next story expansion gets released.
Yeah, I paid $80 U.S. for Chrono Trigger back in the day. $70 isn't the biggest deal in the world but there's a lot of games out there at $70 that just aren't worth the cost in my opinion. Gotham Knights isn't worth $70 in my opinion but thankfully, I traded it in today for $38 so it only cost me $32 to play it day one.
I do think that Microsoft goes to $70 for their games which I believe is the better decision out of the three (games, console, game pass sub) because I don't believe that raising the prices of the other two aspects would do more harm than good where as raising the prices of their games is the opposite because those who aren't hardcore will just go to Game Pass and if you're going to $70 on say Redfall or Starfield, that's 7 months of Game Pass and I would think that everyone would get at least a few games total out of those 7 months.
Don't kid yourself, MS is going to raise all three prices once the holiday period is over.
Perhaps. I see game prices going to $70 which is just following everyone else and if anything, entices more people to subscribe to Game Pass instead which I don't see the base tier increasing from $10 but I do see Ultimate tier increasing to $20. They could add DLC/expansions to this tier for all their first party games and possibly the Ubisoft vault (ala EA Play) to the tier as well.
I don't see the consoles getting price increases at all until the mid-gen refresh which would just stay at $500/$300. Eliminate any actual price cuts for the older models by simply replacing them. Also, Microsoft has trouble selling the consoles at their MSRP now so increasing either would only make things worse in my opinion.
I genuinely don't understand why they would increase the games to $70 across the board to push people to a service that ultimately earns them less money than what they'd get from the increased revenue in direct sales, unless it is simply to grow the sub count.
But I honestly question at what point does it become predatory pricing, versus still being considered a push for sub increase in the "growth phase" (growth phases can't go on in perpetuity).
If they don't increase the cost of consoles, then I expect them to cease the heavy price sale promotions and flash sales for Series S and shift production to Series X, which has the better demand of the two. If they actually release some damn games next year worth looking at or drawing attention of the mainstream (Pentiment and Grounded ain't it), maybe they would be able to sell the consoles at their actual MSRPs and even with a slight price increase, or gain more GamePass subs instead of missing growth targets for multiple fiscal years in a row now.
As always, it comes down to the games.
The games for XBox have been coming for so long that they’ve surpassed Tantric levels, yet somehow they never all seem to arrive, and few of the ones that do are worth the wait.Increasing the games to $70 is the lesser of the three evils. With a lot of publishers including Sony doing it since the generation started in November 2020, I don't see Microsoft getting much if any pushback for raising their game prices. As for sacrificing the money from game sales for subscriptions is simple, it's because they'll make more money off a subscriber in a year than they would buying a $70 game plus when you buy a physical game, the retailer gets their cut plus there's distribution, shipping and manufacturing costs which don't apply to digital or subscription. So a $70 game is actually much less than what people believe it is. Also, it's psychological. If you're spending $10 a month to have access to hundreds of games and there's a game that you love with DLC or micro-transactions, they will be more enticed to spend their money on those aspects because they believe that they're saving money by not buying the $70 game day one. For example, I will be playing Monster Hunter Rise on Game Pass for what will be for me a $10 monthly rental. Now, if I really enjoy the game, I'll be more enticed to spend the $40 on the Sunbreak expansion because I saved $30 from not having to buy the base game. Trust me, it works.
Also, subscription is about having recurring revenue every month for Microsoft. They don't release games every month or in a few instances, every year (lol) but with a subscription service, they'll maintain a high amount of revenue monthly and the costs let's be honest are minimal because day one games are usually AA/Indies and they barely cost anything. There may be instances like an Ark 2 that could be expensive but that's because Vin Diesel is in the game and the publisher would want to cut down the cost to pay him by getting more from Microsoft.
I wouldn't say it's predatory at all because at the end of the day, no one is forcing you to subscribe to Game Pass. Microsoft doesn't have a gun to my head or anyone's for that matter. Also, games are $70 so it's not like Microsoft is the only publisher doing this and in fact, is the last major publisher that will be charging $70 outside of Nintendo.
Growth phase is basically a decade or so. Or in this case, a generation+. It started in 2018 and we're about halfway there. Netflix took 20 years or close to it to get where they're currently at. Subscriptions are great because you can get so much more for less out of them as a consumer (like I do) and for the company, they're basically guaranteeing a very high amount of revenue every month.
While I expect them to cut down the rate of the sales/discounts for Series S, I don't Microsoft stopping them. You have to realize that this generation is all about Microsoft building Xbox brand, platform and eco-system for future generations. It's not about now. Now is actually secondary for Microsoft and as long as their quarter reports show that Xbox is making money and has high revenue, they can easily eat the losses if there's even any.
Microsoft has confirmed eight first party titles for 2023. Starfield (which I believe will be November 2023), Redfall (February/March), Minecraft Legends, Age of Empires 2, Age of Empires 4, Ara History Untold, Forza Motorsport and Ghostwire Tokyo. While some games aren't for me, if all eight of these games release in 2023, that would make 2023 Microsoft's best year for Xbox.
It does come down to the games and they're coming. Whether or not they're for you is entirely based on each individual and their personal preferences.
The games for XBox have been coming for so long that they’ve surpassed Tantric levels, yet somehow they never all seem to arrive, and few of the ones that do are worth the wait.
Increasing the games to $70 is the lesser of the three evils. With a lot of publishers including Sony doing it since the generation started in November 2020, I don't see Microsoft getting much if any pushback for raising their game prices. As for sacrificing the money from game sales for subscriptions is simple, it's because they'll make more money off a subscriber in a year than they would buying a $70 game plus when you buy a physical game, the retailer gets their cut plus there's distribution, shipping and manufacturing costs which don't apply to digital or subscription.
So a $70 game is actually much less than what people believe it is. Also, it's psychological. If you're spending $10 a month to have access to hundreds of games and there's a game that you love with DLC or micro-transactions, they will be more enticed to spend their money on those aspects because they believe that they're saving money by not buying the $70 game day one. For example, I will be playing Monster Hunter Rise on Game Pass for what will be for me a $10 monthly rental. Now, if I really enjoy the game, I'll be more enticed to spend the $40 on the Sunbreak expansion because I saved $30 from not having to buy the base game. Trust me, it works.
Also, subscription is about having recurring revenue every month for Microsoft. They don't release games every month or in a few instances, every year (lol) but with a subscription service, they'll maintain a high amount of revenue monthly and the costs let's be honest are minimal because day one games are usually AA/Indies and they barely cost anything. There may be instances like an Ark 2 that could be expensive but that's because Vin Diesel is in the game and the publisher would want to cut down the cost to pay him by getting more from Microsoft.
I wouldn't say it's predatory at all because at the end of the day, no one is forcing you to subscribe to Game Pass. Microsoft doesn't have a gun to my head or anyone's for that matter. Also, games are $70 so it's not like Microsoft is the only publisher doing this and in fact, is the last major publisher that will be charging $70 outside of Nintendo.
Growth phase is basically a decade or so. Or in this case, a generation+. It started in 2018 and we're about halfway there. Netflix took 20 years or close to it to get where they're currently at. Subscriptions are great because you can get so much more for less out of them as a consumer (like I do) and for the company, they're basically guaranteeing a very high amount of revenue every month.
While I expect them to cut down the rate of the sales/discounts for Series S, I don't Microsoft stopping them. You have to realize that this generation is all about Microsoft building Xbox brand, platform and eco-system for future generations. It's not about now. Now is actually secondary for Microsoft and as long as their quarter reports show that Xbox is making money and has high revenue, they can easily eat the losses if there's even any.
Microsoft has confirmed eight first party titles for 2023. Starfield (which I believe will be November 2023), Redfall (February/March), Minecraft Legends, Age of Empires 2, Age of Empires 4, Ara History Untold, Forza Motorsport and Ghostwire Tokyo. While some games aren't for me, if all eight of these games release in 2023, that would make 2023 Microsoft's best year for Xbox.
It does come down to the games and they're coming. Whether or not they're for you is entirely based on each individual and their personal preferences.
Sony wasn't the only publisher selling their games at $70 and PlayStation isn't the only platform where next gen games are sold at $70. I assume MS will do it once they release their first next gen only big AAA game. Nintendo already did it in the SNES. People forgets that when counting inflation AAA games are now cheaper than in any previous generation.No, not because they are actually doing anything different, but because xbox and nintendo will inevitably start raising their prices on all their games and services by the end of 2023 just like sony did last year.
Jim Ryan isn’t anti-consumer, he’s a visionary. The 70 dollar “tax” will suddenly be justified and reasonable when other platform holders do it.