This is exactly what I have been preaching for years.
The original vision of a studio for a game is much much greater than the current hardware can handle. When you can add higher res textures, a better lighting engine, more accurate shadows+anisotropic filtering levels+samples, denser assets, higher resolution normal maps + displacement maps, higher resolution framebuffer, faster FPS, etc.. you get what the original team had envisioned.
I'm personally always looking for the hardware that can do that. I don't care what brand it is. If it's capable of bringing out the true vision of the developers, I'm going to buy it.