UK 2023 |PS5:1.2m, NSW: 720k, XBS: 650k| PS commands 49% market share/Xbox only 10%. PS5 up 55% and Xbox down 14% Flipbook info added.

Evilms

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21 Jun 2022
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WTF
881902755063681095.webp
 

ethomaz

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PC game sales is lower than I expected. Hogwarts Legacy sold 1.7 million on console but only 220k on PC.
Except some exceptions consoles always sells way more than PC.

Digital ratio is normally:
40%+ PS
30%+ PC
20%- XB

When you add physical basically the ratio to PC drops below 20%.
 
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ethomaz

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21 Jun 2022
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UK
Skyrim : 1.138.000 units
Fallout 4 : 1.126.000
Starfield : 142.000

Gamepass effect
Now imagine working in AAA game for several years to put day one on Gamepass…

Gamepass doesn’t allow AAA game anymore.

And you start to understand why Xbox game are all rushed/low quality since Gamepass happened 🤷‍♂️

Even Forza that used to be a console and polished package with tons of content is now a shell of itself.
 

Evilms

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Physical Sales Split UK 2023

(495 million £)
  1. NSW : 40%
  2. PS5 : 38%
  3. PS4 : 10%
  4. XSX : 9%
  5. XB1 : 1,5%
  6. PC : 1%
  7. 3DS : 0,5%

(13,9 million units)
  1. NSW : 44,6%
  2. PS5 : 31%
  3. PS4 : 13%
  4. XSX : 7,2%
  5. XB1 : 2,2%
  6. PC : 1,4%
  7. 3DS : 0,6%

  • PlayStation = 48% / 44%
  • Nintendo = 40,5% / 45,2%
  • Xbox = 10,5% / 9,4%
 
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ethomaz

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21 Jun 2022
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yes, there would be no AAA games if not consoles. PC would kill any decent high quality game.
Even the more tradicional PC only developers have to move to consoles to recover the cost of their games.
PC sales only doesn't cut AAA dev costs.

Of course there are always exceptions but in general you don't see more a big developer being PC only.

BTW people hates how Rockstar do their releases but they know better than anybody how to make money with games... they saw that consoles is where it sells games at full price while PC people like to wait to buy games.
So they always release first on console to make PC ports late.

And sells gazillions.
Rockstar was a PC focused developer before PS2.
 
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Gediminas

Boy...
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21 Jun 2022
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Even the more tradicional PC only developers have to move to consoles to recover the cost of their games.
PC sales only doesn't cut AAA dev costs.

Of course there are always exceptions but in general you don't see more a big developer being PC only.

BTW people hates how Rockstar do their releases but they know better than anybody how to make money with games... they saw that consoles is where it sells games at full price while PC people like to wait to buy games.
So they always release first on console to make PC ports late.

And sells gazillions.
Rockstar was a PC focused developer before PS2.
exceptions doesn't makes the rule. PCMR always makes these disingenuous claims with these extremes.
 

Sircaw

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20 Jun 2022
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To @Jim Ryan

i was just watching the budget in the uk, if i recall correctly they said that Microsoft just invested 3 billion pounds into data centres in the UK.
No idea the details beyond that, but a nice invest for the UK regardless, especially in the wake of how tipid global economy is.
 
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panda-zebra

Active member
2 Mar 2024
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To @Jim Ryan

i was just watching the budget in the uk, if i recall correctly they said that Microsoft just invested 3 billion pounds into data centres in the UK.
No idea the details beyond that, but a nice invest for the UK regardless, especially in the wake of how tipid global economy is.
That's AI stuff, or at least the PR fluff surrounding it back in November when it was announced leaned heavily into that (about putting the UK at the forefront of what's happening in that space blah, blah). Hopefully it's not like the Nissan EV deals where they're effectively being bunged hard to make it happen, IIRC that one was a face-off between UK and Spain to see who could cut their own throat the deepest to "win" the deal.
 
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Gamernyc78

Gamernyc78

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28 Jun 2022
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Let's bring it back in here. I've deleted one or two posts.
 
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Cool hand luke

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14 Feb 2023
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Holy shit. PC is a dead end. Who thinks this is the appropriate market to target for growth?? Just the software segment of the console market is 5 times larger (assuming there aren't many physical PC game sales so that segment belongs to consoles). Then you have console subscriptions, console DLC. It's a bloodbath.