Yeah sf6 will heavly favour PS.
Sony getting sf5 exclusivity last gen was a master stroke, they absolutely destroyed the FGC on xbox.
In the 360/Ps3 gen even though ps3 had a huge lead over xbox in japan, you had japanese players who preferred to play fighting games like SF4 on xbox 360.
Sony completley killed that momentum off, and then some.
Yeah, it was a really smart move on Sony's part. Funny thing is MS actually did have an exclusive fighter early in XBO's life with Killer Instinct, which was well-received and initially had some strong support. But I think there were changes made in either Season 2 or 3 that a lot of core fans didn't like and it started to die down; XBO slowing down as a whole didn't help either.
It actually took a while for PS4 to run away with the fighting game market because SFV didn't drop until 2016, they only had a port of USFIV prior to that in 2014 (though that was kind of a big deal since XBO didn't have the BC program up yet so the only way to play SFIV on an Xbox was to use a 360) and I don't think there were any major fighting games released for PS4 or XBO prior to SFV besides GG Xrd but GG was always a more niche franchise, but it was a PS4 console exclusive.
So between Killer Instinct and GG Xrd I'd say KI had more mainstream appeal and was probably the bigger of the two games so theoretically Microsoft should have been able to hold on to the fighting game scene/market better than they did. But they let KI degrade and had literally nothing to counter SFV on PS4. Even if SFV launched in a rough state...it was still a new Street Fighter, and that catapulted PS4 as the defacto platform for fighting games from that point on, to this day.
Well, for anything but Smash. But Nintendo's actively trying to kill competitive Smash themselves so :/
I sincerely hope that if Sony buy Capcom that they do not remove these IP from Xbox.
They wouldn't. There's really no reason to, TBH. However, if say they brought back Dino Crisis or Onimusha proper, I wouldn't picture there being Xbox versions for those IP considering the vast majority (or in the case of Onimusha, all) of their nostalgia and brand power is associated with PlayStation.
You'd get PS/PC for those sort of games. I don't remember how well Megaman 9 and 10 did on Xbox, but if those did poorly there then I could see something like a new Megaman Legends being PS/PC/Switch.
What missing retailer for Playstation? They say that's a major Nintendo retailer...
As I said... GMG and Fanatical missing for PC is far more detrimental than a mostly Nintendo retailer missing for Playstation..
Considering virtually 100% of all PC software sales are digital, GfK missing brick-and-mortar retailers for PC sales means absolutely nothing in terms of actual PC software sales. It would only impact hardware i.e OEM PC purchases, GPU cards, CPUs etc. but those purchases can't even be definitively quantified as being towards PC gaming. People can buy GPUs & CPUs for many other purposes such as for building a better video editing/production or 3D rendering system for work-related purposes.
So if your hope was that by including GMG and Fanatical that reported PC software sales would eat into PlayStation software sales reports in the market, that hope is dead. If the hope was that including them for PC hardware sales would eat into PlayStation hardware sales reports for the market, that hope is also dead because PC isn't a dedicated gaming platform so it's impossible to quantify how many GPU, CPU etc. or even OEM purchases are primarily for gaming.