[VGC] Neil Druckmann says new Naughty Dog title could ‘redefine mainstream perceptions of gaming’

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John Elden Ring

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The studio’s parent company Sony used its corporate strategy meeting on Thursday to present its “Creative Entertainment Vision,” which it describes as its long-term vision for where it “wants to be in 10 years, with an eye towards future technological advances”.

In an interview published to coincide with today’s event, Druckmann was asked to share details about a personal vision or dream project he wants to see realised.

“I’ve been lucky to work on several dream projects and am currently excited about a new one, which is perhaps the most thrilling yet,” he said.

“There’s a growing appreciation for gaming that transcends all age groups, unlike when I was growing up. This shift is highlighted by our venture into television with The Last of Us, which I hoped would bridge the gap between gamers and non-gamers.

“The show’s success has spotlighted gaming, illustrating the rich, immersive experiences it offers. This visibility excites me not only for our current project but for the broader potential of gaming to captivate a global audience.

“I’m eager to see how this new game resonates, especially following the success of The Last of Us, as it could redefine mainstream perceptions of gaming.”

Naughty Dog has yet to announce its next game, and Druckmann has danced around its identity during recent interviews.

Last year, he suggested the studio would reveal its next game game closer to its release than has previously been the case, in a bid to combat “work-life balance issues” than arose from announcing what it was working on too soon.

Having previously acknowledged strong fan demand for The Last of Us Part 3, Druckmann recently confirmed that he has a concept for a third game in mind and thinks there will be one more chapter to the story.

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However, he’s also spoken about wanting to try new things, and Sony’s willingness to let Naughty Dog do so. He returned to this subject during the new Sony interview.

“You have to take risks to find new ideas that connect with audiences, and even though Uncharted was a chart-topping success, it was important for our studio to innovate again with a new franchise like The Last of Us,” he said.

“Many companies would insist on sticking to profitable franchises, but SIE’s culture and philosophy empower us to pursue new ideas. Art requires risk; You can’t engineer perfectly and predict how successful it will be. I’m incredibly thankful that SIE trusts us to leverage our past successes to explore brand new creative avenues.”

In February, Druckmann said he’s started thinking seriously about when he might stop making blockbuster games.

In an interview with rapper Logic, Naughty Dog’s president said he could envision himself transitioning to something more low-key, which enables him to continue being creative in a less stressful environment while also spending more time with his kids.
 

Nhomnhom

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I wonder if we'll at least get a trailer before it gets canceled like Factions, that is how low the bar is for the expectation of what Sony internal devs will deliver. I'm still waiting for the non crossgen games to arrive in bulk.
 
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Danja

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Can't wait to see what they are working on. I know they'll definitely be pushing the hardware and gameplay physics will be amazing
 
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Danja

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TLOU2 has the best gameplay in any Naughty Dog game, are you out of your mind?
I can understand having an issue with Neil as he's not perfect but I don't see how anyone can play The Last of Us, Uncharted 4 and especially TLOU 2 and claim he and his team doesn't understand or appreciate great gameplay mechanics.
 
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This talentless no hack Kojima from wish.com will give us another trite game. Why they didn't fire this guy till now boggles my mind. We are going to get another movie with watered down gameplay

I don't like Neil all that much but to say TLOU2 has watered down gameplay is one of the craziest things I've read in a while and tells me you just wanna hate for the sake of hating.
 

quest4441

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TLOU2 has the best gameplay in any Naughty Dog game, are you out of your mind?
I am talking about the amount of filler cutscenes and garbage narrative that is there in cuckmann's games. The games would be better off they had 4-5 hrs more of gameplay and less of soap opera drama. With the way they are going we will get a hellblade 2 type of "game"
 

Evilnemesis8

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One of the best gameplays out there of any action game, that is why Factions being canceled was so sad.

A truer statement have never been said.
The gameplay is also fairly unique, which is great for distinguishing yourself from the competition.
A fully fledged TLoU Online game would've been a surefire GaaS hit.
Of all the internal SIE GaaS projects, it surely was the one with the highest potential in terms of revenue generation.
 
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mibu no ookami

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A truer statement have never been said.
The gameplay is also fairly unique, which is great for distinguishing yourself from the competition.
A fully fledged TLoU Online game would've been a surefire GaaS hit.
Of all the internal SIE GaaS projects, it surely was the one with the highest potential in terms of revenue generation.

There's definitely a bigger story here that hasn't been told. Maybe we'll find out what really happened with this game in like 5-10 years.
 

Sircaw

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I can understand having an issue with Neil as he's not perfect but I don't see how anyone can play The Last of Us, Uncharted 4 and especially TLOU 2 and claim he and his team doesn't understand or appreciate great gameplay mechanics.
Uncharted Four was boring as fuck, 2 was where it was at.
 
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Darth Vader

I find your lack of faith disturbing
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I am talking about the amount of filler cutscenes and garbage narrative that is there in cuckmann's games. The games would be better off they had 4-5 hrs more of gameplay and less of soap opera drama. With the way they are going we will get a hellblade 2 type of "game"
But that's not gameplay, that's just your subjective opinion of the story.

And if you want more gameplay and less story content, just play the No Return mode.
 
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