So good customer/consumer feedback implementation into development, like the usage of rollback netcode by most, now, finally; and a huge investment into the tourny by the game makers. Wasn't it a $1M prize for that SF6 Tourny?
I don't get why those same principles can't see Sony running EVO type events/beefed up PS Tournaments, but for eSports teams for, I dunno, TLOU Factions matches? Anything really.
If Sony wanna do GAAS, they should support with eSports tourneys to keep interest/word of mouth up about the game.
Yes, there was a SF6 tournament with a $1M prize but was an exception, normally the FGC tournaments have tiny prizes compared to other eSports, and many times they don't have -or have a little one- budget/prizes, because the FGC tournaments traditionally have been by the community for the community with very little to basically no support from the publishers and platform holders. Nintendo even blocked tournaments of their games.
With Street Fighter IV and later SFV and SF6 Capcom and Sony did a big bet for eSports in fighting games. In the SFIV deal, Sony not only included money for development, they also paid half a million dollars for SFIV tournament prizes and later doubled it.
This year, the official Capcom yearly worldwide league of SF6 the main tournaments around the world, the Capcom Pro Tour has a prize of $2M dollars and the winner of the finals of that league, the Capcom Cup tournament will get $1M. That is a huge increase over previous years. Sony did keep supporting also implementing in the console OS online tournament features, promoted these online tournaments of fighting games, signed a few relate deals and exclusivities and even bought EVO, the most important fighting game tournament.
The other fighting games followed the SF path with a resurrection with the SFIV era growing the genre, starting to go GaaS and focusing more on eSports with the SFV era plus growing the genre more, and now with SF6 seems that they are growing more and polishing the online experience, the eSports side and apparently growing the genre even more.