Xbox wants to know why studios avoid their consoles

anonpuffs

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It's only a few thousand dollars to get a rating.. that's really funny
 

Exicide

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Product manager? Is that like an image coach?
Product Manager is a real position, but there is no one way of describing it, the gist of it is that they manage everything regarding the product they're assigned to, which could be identifying the target consumer, what steps need to be taken to reach them, the vision of the product they're assigned to, the roadmap for how said product will be made, finished, and worked on afterwards, etc.

It's a lot.
 

quest4441

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Why is that site so popular with developers and community managers?
Because that site is built on the principal that Devs can do no wrong and its always the big bad corporate suits who ruin games and not allow the devs to achieve their potential. Add in the rainbow toons - they/thems, xe/xirs and you get a heady cocktail of pseudo corpo dick sucking and political pandering

Useless place as you can see from the virtual blowjobs Bugaga receives over there for his hot takes
 
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Yobo

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The reason they don't already know why is because they have created a toxic feedback loop

The only developers on Xbox are there for the Gamepass bag -> Xbox themselves are now 100% the source of revenue for Xbox developers -> nobody wants to tell the guys that are paying them the truth
 

Evilms

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Very small installed base of consoles compared with the other manufacturer.
the Xbox Series S, which remains an obstacle for many developers.
Poor sales of both consoles and games.
The game pass remains a bad thing in the eyes of major publishers such as Take-2.
Xbox gamers are increasingly used to not buying games.
The presence of Xbox on shop shelves is becoming increasingly insignificant.
The Xbox brand has been in decline for years.


All of which is reason enough to ignore Xbox.

Of course this is all Microsoft's fault. They've been making nothing but crappy choices since 2013.
 

Yurinka

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Xbox wants to know why studios avoid their consoles​

Because Xbox has a way smaller userbase than mobile, PC, PS and Nintendo. Specially in regions like Asia.

And an important portion of that small userbase is used to play games on GP, expecting to see many of them there day one, or to wait until some other interesting ones get added there later.

In case of console only devs, if they make games with high end visuals Series S is an issue because it requires them extra job to scale down the game.

All this combined means that for many publisher/devs, particularly the Asian ones, Xbox isn't a good enough business to release your game there, unless properly moneyhatted by MS.

And well, other than these main issues that MS very likely is a aware of, they also have some issues related to tech stuff and paperwork, which is what they are asking about here.
 
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Yurinka

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The correct question should be...

"Why gamers ignores Xbox?"

It weird to me ho MS didn1t realize all the issues they create with Xbox and how they keep doing the same mistakes over and over again.
The moment they realize Uncle Phil did a terrible job at Xbox and that Gamepass is killing the brand maybe they will start to undestand.
"Why gamers ignore Xbox?" is a question for Microsoft's marketing team. And well, MS already knows why.

The initiative in the OP is from another team: their 3rd party relation team. The one who interacts with devs and publishers, and is asking about issues like these ones. Basically day to day paperwork and tech issues that devs face when trying to put their game in their platform, in this case Xbox.
 

Plextorage

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The reason they don't already know why is because they have created a toxic feedback loop

The only developers on Xbox are there for the Gamepass bag -> Xbox themselves are now 100% the source of revenue for Xbox developers -> nobody wants to tell the guys that are paying them the truth

Oh, I remember this one

 

ethomaz

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ethomaz
"Why gamers ignore Xbox?" is a question for Microsoft's marketing team. And well, MS already knows why.

The initiative in the OP is from another team: their 3rd party relation team. The one who interacts with devs and publishers, and is asking about issues like these ones. Basically day to day paperwork and tech issues that devs face when trying to put their game in their platform, in this case Xbox.
But most publishers / developers that ignores Xbox is due not seeing enough users there to buy their games.

I know people will say but there are technical issues and working Series S is really bad…

But no matter how bad technically a platform is… if there enough incentive (like enough people buying games there) the developer / publisher will be happy in working to overcome all these technical issues.

So at the end of day the question lies in “why gamers ignores Xbox?”

There is the other extreme too… no matter how good and easy the platform is… how great and simple is to publish games there… with no user base nobody will want to buy games in the platform.

So making these questions and trying to improve the issues in publishing you quoted won’t help anything… because again if there enough gamers buying your game on Xbox the publisher will be more than happy to take a air plane and go delivery the paper to publish his game in the hands of Uncle Phil.
 

Yurinka

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But most publishers / developers that ignores Xbox is due not seeing enough users there to buy their games.

I know people will say but there are technical issues and working Series S is really bad…

But no matter how bad technically a platform is… if there enough incentive (like enough people buying games there) the developer / publisher will be happy in working to overcome all these technical issues.

So at the end of day the question lies in “why gamers ignores Xbox?”

There is the other extreme too… no matter how good and easy the platform is… how great and simple is to publish games there… with no user base nobody will want to buy games in the platform.

So making these questions and trying to improve the issues in publishing you quoted won’t help anything… because again if there enough gamers buying your game on Xbox the publisher will be more than happy to take a air plane and go delivery the paper to publish his game in the hands of Uncle Phil.
Yes. Obviously the main reason of companies skipping Xbox is their small userbase.

The paperwork and technical issues (the ones they ask for) are secondary for them, but still -even if in a smaller scale- a reason for some people to skip Xbox. So this is what apparently MS wants to improve making this question.
 
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