The problem with Aloy in HFW talking constantly to herself is first, annoying as hell and second, she would spoil puzzles and whatnot by telling the player what to do. I have tutorials and hints OFF but yet, she's still giving me hints, why? I can see a blurb here and there or after a big combat encounter but not all the time. That shit is ridiculous.
As for Forspoken, it's not Freya that's the problem, it's the Cuff (a talking cuff, my God, smh) never shutting the fuck up and with the dialogue/script being cringy, it makes it worse. Add in the possibility that they could spoil stuff for you in the game that you have to solve and will be even worse.
I want my protagonist to be quiet when in the open world and whatnot. During cut scenes, talking NPC's, etc., then by all means, I want talking but not when im exploring the open world and whatnot solo. I don't need nor want the protagonist to keep talking for no apparent reason.
Still hoping it's good because combat looks great and the world looks beautiful albeit a little empty. Really interested in seeing the town(s) and how they are.