As the title refers to what games could you play over and over because the combat is so good? For me the most important aspect of a game is it's combat, if I don't enjoy it idc how good the story is or how good it looks, I will drop it like I did Witcher 3 and others. These are some of my favorite series/games with stand out combat...
GOW series:
From the original games to the reboot there are many diff weapons to choose from, great upgrade paths and the combat is just heavy hitting. Also very visceral which I love! Get those combos going and it's a treat to see.
TLOU Series:
Just super visceral, bloody and detailed. Many different weapons at your disposal and they pack a punch. Killing animations are varied, high quality and best I've seen. Graphically it makes combat movement stand out because it so ahead of the curve. Also upgrade paths for weapons via the bench. Different way to kill enemies whether via stealth or head on. No one does it better imo. Hell of a triumph for what some call "cinematic walking simulator"
BLOODBORNE/SOULS Series:
Although combat in these two are different I decided to stack them because I didn't want to hog up this OP thread. But no game gives me such a great collection of weapons and magic tht just feels right than these games. So many different varieties and purposes and killing enemies just feels bad ass.
Ghost of Tsushima:
Ah man who doesn't want to be a Samurai or Ninja? It just hit these elements right on the money and the combat was sublime from driving your sword into ppls hearts to throwing smoke bombs and sneaking up on them and cutting their necks this game had it all and did it smoothly and beautifully.
Sekiro is another great game but I'm sure someone else will mention the merits of its combat.
Honorable mention: Deep Space, Uncharted, Nioh and many others.
GOW series:
From the original games to the reboot there are many diff weapons to choose from, great upgrade paths and the combat is just heavy hitting. Also very visceral which I love! Get those combos going and it's a treat to see.
TLOU Series:
Just super visceral, bloody and detailed. Many different weapons at your disposal and they pack a punch. Killing animations are varied, high quality and best I've seen. Graphically it makes combat movement stand out because it so ahead of the curve. Also upgrade paths for weapons via the bench. Different way to kill enemies whether via stealth or head on. No one does it better imo. Hell of a triumph for what some call "cinematic walking simulator"
BLOODBORNE/SOULS Series:
Although combat in these two are different I decided to stack them because I didn't want to hog up this OP thread. But no game gives me such a great collection of weapons and magic tht just feels right than these games. So many different varieties and purposes and killing enemies just feels bad ass.
Ghost of Tsushima:
Ah man who doesn't want to be a Samurai or Ninja? It just hit these elements right on the money and the combat was sublime from driving your sword into ppls hearts to throwing smoke bombs and sneaking up on them and cutting their necks this game had it all and did it smoothly and beautifully.
Sekiro is another great game but I'm sure someone else will mention the merits of its combat.
Honorable mention: Deep Space, Uncharted, Nioh and many others.