I wonder how many are playing on PS5.
This is one of the reasons how first party games on PC hurts your own console. All the marketing is being focused on steam stats.
Facts and the people trying to pin this as a Sony W because of China Hero Project investment are missing the forest from the trees (when it comes to the future prognosis, outlook, and priority of PlayStation consoles in the bigger picture).
I think those people are looking at it from a "platform war" POV but that'd be mistaken as if anything, this is Steam's victory. If they're looking at it from a "branding war" between Sony & Microsoft okay fine, I guess? But we've seen what Microsoft's push for their total gaming brand has done to the expense of Xbox as a console (specifically it's identity).
That said, I'm very impressed with Wukong's performance. The 1% meme has finally materialized (well, just about but keep in mind concurrent player numbers are always lower than copies actually sold for B2P games so it is still possible Wukong's already done some 5-10 million in sales, or will within a month). I think with this, the Chinese games industry finally has the last piece they've been needing to be a real force in the gaming space.
Therefore, I predict that at some point in the next 5 years, following what happened with Hollywood, we'll see the following:
-Tons of AAA Western developers pandering their games to the Chinese market & capitulating the demands of the CCP WRT censorship enforced globally
-Chinese game dev scene and market becoming more or less self-sufficient, no longer "needing" Western AAA releases to feed their market
-Increased policy guidelines for Western AAA devs/pubs to release in China, meaning further global censorships
-A few Western AAA devs/pubs getting tired of the increased guidelines/censorship and foregoing the Chinese market. This is when we get our gaming equivalents of Joker and Top Gun Maverick
-...add 2-3 more years on top and more Western AAA devs/pubs will finally clean up their act, start making genuinely good AAA games again, and restore credibility
So, with any luck, by the end of the decade the Western games industry should be back to what it was before all the weird stuff started distracting it and dragging things down. Though it might be a bit longer for the games (AAA specifically) to reflect the change as game development takes longer than making films.