35 hours played on final chapter. Coming to the conclusion that this is a beautiful game that is extraordinarily flawed in it's design. trash mobs aren't fun to kill, levels are frustrating to explore, bosses are HP heavy and interrupt your attacks constantly, leaving you spamming the dodge button. Magic is OP, but very limited, stances honestly hardly matter, only a few instances where the game rewards you for being situational with them. The game has just become increase focus, heavy attack, use magic, dodge bosses endless anime attack string for 30 seconds, repeat.
I do like this game.... but Game Science definitely has a lot to learn from it.