In the most recent episode of his podcast, David Jaffe commented on how this may not be sustainable for Sony in the long term, citing games like Days Gone selling in the 10 million mark, but still not enough to receive a sequel.
If all you do are these big launches, which are wonderful but cost $250 to $400 million, it's not sustainable. And you know it.
For Jaffe, Sony should continue with its big releases, but also start betting on smaller games in between. As well as being cheaper to produce, they can achieve great success, citing the titles Bang-On Balls: Chronicles and Lethal Company as examples.
Keep making them, nobody's telling you to stop, keep making them, everyone loves them. But you need to make exclusives like Lethal Company. You need to make exclusives like Bang-On Balls: Chronicles. 15 people made this great game that a lot of people love. It won't be The Last of Us, but that's okay, because it could become your next big franchise because it didn't cost that much.
For Jaffe, with the exception of Nintendo, which has the mentality that gameplay comes first, both PlayStation and Xbox need smaller games to keep surviving.
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